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   rec.games.video.sega      All Sega video game systems and software      13,461 messages   

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   Message 11,821 of 13,461   
   Scott H to Ken Arromdee   
   Re: I Finally got Dreamcast in HD   
   22 Dec 06 13:14:08   
   
   From: weaponx013@yahoo.com   
      
   Ken Arromdee wrote:   
   > In article <1JIih.8338$hy6.492@trnddc05>,   
   > Scott H   wrote:   
   >>> On a Saturn and a Sega CD, is it worth it trying to find a SCART RGB cable   
   >>> and an RGB to component converter?  These seem very expensive and mainly   
   >>> available from overseas where they use SCART.  (For the Saturn, would the   
   >>> result be noticeably better than S-Video?)   
   >> I would only do this if there were video artifacts from the Composite or   
   >> S-Video that I just couldn't stand.  On my Rear Projection set, it's not   
   >> that bad, but I might try RGB to Component at some point down the road   
   >> for my Genesis because of some color flickering issues I have   
   >> occasionally noticed.   
   >   
   > S-Video seems okay on my PS2, so it's probably okay on other systems.   
      
   Yeah, I definitely wouldn't go above S-Video for PS2 stuff either.   
      
   > The Genesis/Sega CD, which is composite, looks bad, though.  Aside from some   
   > expected blurring, I'm getting rainbow colors on white text (such as the   
   > text at the upper right and bottom on the intro Sega CD screen), on diagonal   
   > lines and on the leftmost and rightmost lines of pixels.  I don't think this   
   > changed from when I didn't have the HDTV, but I'm just used to better   
   > video now.   
      
   It's kind of odd, but my X'Eye and Genesis 32X are the only systems that   
   I had trouble with any kind of artifacts on screen.  I'm not having any   
   trouble with uneven lines or distorted colors, I'm just getting a   
   strange flicker on flat background colors.  It's so subtle that   
   everybody I've tried to show it to have told me that I'm imagining   
   it/being picky.  When I bought a Composite to S-video passive converter,   
   only my Genesis and X'eye were negatively affected.  My DUO/R looked   
   about how TG16 games looked in Magic Engine without a filter, but my   
   Genesis games had crazy color bars on things that I know, from   
   emulation, didn't have dithering of any kind.  It makes me think that   
   the video is doing something unique to aid the blur through Composite.   
      
   > I also have a Turbografx.  Oddly enough, the rainbow effect is barely there   
   > (which is fortunate, since not even SCART is available for the Turbografx).   
   > I don't see much of it on the screenshots on that website you mentioned   
   > either--it seems like just the Genesis is doing it.   
      
   Well, my original DUO had all kinds of moire effects, especially when   
   the background scrolled.  It was only a little less noticeable on my   
   DUO/R, but since I've gotten the RPTV it has all vanished.  My DUO/R is   
   easily the cleanest picture of any of my 16-bit systems.   
      
      
   --   
   Scott   
      
   http://www.gamepilgrimage.com   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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