home bbs files messages ]

Forums before death by AOL, social media and spammers... "We can't have nice things"

   rec.games.video.sega      All Sega video game systems and software      13,461 messages   

[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]

   Message 11,822 of 13,461   
   Scott H to Ken Arromdee   
   Re: I Finally got Dreamcast in HD   
   22 Dec 06 03:57:49   
   
   From: weaponx013@yahoo.com   
      
   Ken Arromdee wrote:   
   > I'd just like to get the Dreamcast to display in best quality on my HDTV,   
   > which would be 480p; I'm not interested in upconversion.  What can I buy   
   > for this that is reasonably priced?  My set has component and HDMI inputs,   
   > but no direct VGA input.   
      
   If it was Component and DVI, I'd say get a VGA to DVI converter.  Check   
   out prices on VGA to HDMI converters (if there are any).  Since VGA and   
   Component are both analog signals, and since Component is all my set   
   has, I chose the up scanning VGA to Component converter.  I don't think   
   you're going to get better video quality over HDMI, but you might get   
   just as good at 480p for less money.   
      
   > On a Saturn and a Sega CD, is it worth it trying to find a SCART RGB cable   
   > and an RGB to component converter?  These seem very expensive and mainly   
   > available from overseas where they use SCART.  (For the Saturn, would the   
   > result be noticeably better than S-Video?)   
      
   I would only do this if there were video artifacts from the Composite or   
   S-Video that I just couldn't stand.  On my Rear Projection set, it's not   
   that bad, but I might try RGB to Component at some point down the road   
   for my Genesis because of some color flickering issues I have   
   occasionally noticed.  For the Saturn S-Video is about as good as it   
   gets and I wouldn't try for more.  The only difference between S-Video   
   and Component is a very slight change in the way colors are displayed.   
   Since these games were not designed with Component in mind, you had   
   might as well stick with the S-Video connection.   
      
   Here is a good example of what the jump looks like.  Notice how the   
   effect on the edges of characters changes very little between S-Video   
   and Component, but there is a noticeable leap from Composite to S-Video.   
      
   http://www.kancilkiller.net/2006/02/video-cables.asp   
      
      
   --   
   Scott   
      
   http://www.gamepilgrimage.com   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]


(c) 1994,  bbs@darkrealms.ca