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|    rec.games.video.sega    |    All Sega video game systems and software    |    13,461 messages    |
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|    Message 11,897 of 13,461    |
|    Scott H to BelPowerslave    |
|    Re: My first comparison videos are poste    |
|    16 Jan 07 03:23:06    |
      From: weaponx013@yahoo.com              BelPowerslave wrote:       >> The three videos that I have posted only show it in passing, but the PS2       >> game has a full screen motion blur thing going on that is easily twice       >> as fuzzy looking as the Dreamcast game. The easiest scenes to see this       >> in are the second movie where the split starts from the center of the       >> screen and pans in two bars towards the end. The PS2 game looks like it       >> has vasoline on the lens in most scenes. Aside from that, it seems to       >> have the same textures as the DC game, which were already pretty low       >> resolution anyway. The games are virtually identical, which is why the       >> splits work so well. That one guy's hair was changed because he       >> looked just like Leonardo DiCaprio in the DC game and Capcom didn't want       >> to get sued, if I recall.       >       > That's wild, I wondered why they redid his hair.              >> The shots are taken at 720x480 and then I cropped the overscan out (or       >> however one describes "that black bar around the screen, I cut it"). I       >> think that they were 585x476 when I was done, but you should be able to       >> view them at 100% in any media player and they look as they should,       >> aliasing and all is practically accurate to the original. I can blow up       >> the RE4 and HalfLife videos to full screen at 1024x768 and they look       >> fine, the single pass compression I used on the originals for REC:V just       >> added a lot of grains to the shots that are plainly visible at 200% and       >> above. I won't use this compression setting for future captures, and       >> haven't for the rest of the comparisons I have already posted. Single       >> pass-1st pass seems to work great for the initial capture and the       >> compression after editing, so far as the video quality to file size       >> ratio goes. ATI MMC was ultra compressing the image, and then filtering       >> out artifacts, and then fudging the image, so it was nowhere near       >> original, it just looked really (and abnormally) nice.       >       > Hmmmm, I don't know what it could be. I've looked at them on two PCs       > now and at 100% they both look like early PS2 games with hardcore       > jaggies going on. I'll try to take a screenshot and post it in the       > forums, see if it's anything like what you're getting. Maybe I''ve       > screwed up a codec setting? Oddly enough, the RE4 stuff looks alright       > at 100%, still a little jaggy, but I think that's just looking at the       > game on a monitor vs. an SDTV.              Hmm, maybe so. Even at full screen the REC:V videos don't look       abnormally jagged to me (I can see more edges in RE4 actually). I can       see more compression artifacts in the REC:V videos at 200% and higher       though, is that possibly what you're seeing? It looks like large pixels       on most objects, but it shouldn't be visible at 100%. I've tested them       on my 19inch VGA monitor and my wife's 15.5inch LCD laptop screen.              >>> Still, excellent work man. I am impressed to no end with that filter       >>> thing. Very, very cool! I'm glad that something like that is made       >>> available to non-professionals so they can do cool things like this. I       >>> can't wait to see the DC vs PS2 Half-Life stuff!       >> The first one is already up! I'm going to do the melt down scene next,       >> should have it up tonight!       >       > Hmmmm, I must be missing it...where's it at on that page?              Under Outrigger on the Dreamcast side, right above where you're finding       the RE stuff.              > Bel       >                     --       Scott              http://www.gamepilgrimage.com              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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