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   rec.games.video.sega      All Sega video game systems and software      13,461 messages   

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   Message 11,897 of 13,461   
   Scott H to BelPowerslave   
   Re: My first comparison videos are poste   
   16 Jan 07 03:23:06   
   
   From: weaponx013@yahoo.com   
      
   BelPowerslave wrote:   
   >> The three videos that I have posted only show it in passing, but the PS2   
   >> game has a full screen motion blur thing going on that is easily twice   
   >> as fuzzy looking as the Dreamcast game.  The easiest scenes to see this   
   >> in are the second movie where the split starts from the center of the   
   >> screen and pans in two bars towards the end.  The PS2 game looks like it   
   >> has vasoline on the lens in most scenes.  Aside from that, it seems to   
   >> have the same textures as the DC game, which were already pretty low   
   >> resolution anyway.  The games are virtually identical, which is why the   
   >> splits work so well.    That one guy's hair was changed because he   
   >> looked just like Leonardo DiCaprio in the DC game and Capcom didn't want   
   >> to get sued, if I recall.   
   >   
   > That's wild, I wondered why they redid his hair.   
      
   >> The shots are taken at 720x480 and then I cropped the overscan out (or   
   >> however one describes "that black bar around the screen, I cut it").  I   
   >> think that they were 585x476 when I was done, but you should be able to   
   >> view them at 100% in any media player and they look as they should,   
   >> aliasing and all is practically accurate to the original.  I can blow up   
   >> the RE4 and HalfLife videos to full screen at 1024x768 and they look   
   >> fine, the single pass compression I used on the originals for REC:V just   
   >> added a lot of grains to the shots that are plainly visible at 200% and   
   >> above.  I won't use this compression setting for future captures, and   
   >> haven't for the rest of the comparisons I have already posted.  Single   
   >> pass-1st pass seems to work great for the initial capture and the   
   >> compression after editing, so far as the video quality to file size   
   >> ratio goes.  ATI MMC was ultra compressing the image, and then filtering   
   >> out artifacts, and then fudging the image, so it was nowhere near   
   >> original, it just looked really (and abnormally) nice.   
   >   
   > Hmmmm, I don't know what it could be. I've looked at them on two PCs   
   > now and at 100% they both look like early PS2 games with hardcore   
   > jaggies going on. I'll try to take a screenshot and post it in the   
   > forums, see if it's anything like what you're getting. Maybe I''ve   
   > screwed up a codec setting? Oddly enough, the RE4 stuff looks alright   
   > at 100%, still a little jaggy, but I think that's just looking at the   
   > game on a monitor vs. an SDTV.   
      
   Hmm, maybe so.  Even at full screen the REC:V videos don't look   
   abnormally jagged to me (I can see more edges in RE4 actually).  I can   
   see more compression artifacts in the REC:V videos at 200% and higher   
   though, is that possibly what you're seeing?  It looks like large pixels   
   on most objects, but it shouldn't be visible at 100%.  I've tested them   
   on my 19inch VGA monitor and my wife's 15.5inch LCD laptop screen.   
      
   >>> Still, excellent work man. I am impressed to no end with that filter   
   >>> thing. Very, very cool! I'm glad that something like that is made   
   >>> available to non-professionals so they can do cool things like this. I   
   >>> can't wait to see the DC vs PS2 Half-Life stuff!   
   >> The first one is already up!  I'm going to do the melt down scene next,   
   >> should have it up tonight!   
   >   
   > Hmmmm, I must be missing it...where's it at on that page?   
      
   Under Outrigger on the Dreamcast side, right above where you're finding   
   the RE stuff.   
      
   > Bel   
   >   
      
      
   --   
   Scott   
      
   http://www.gamepilgrimage.com   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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