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|    rec.games.video.sega    |    All Sega video game systems and software    |    13,461 messages    |
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|    Message 12,197 of 13,461    |
|    BelPowerslave to All    |
|    Re: SEGA Genesis commercial "We Bring Th    |
|    26 May 07 02:19:28    |
      XPost: alt.sega.genesis, rec.games.video.classic, alt.games.video.classic       From: bel@whipassgaming.com              >> If only they'd put a sprite scaler in the gen hardware.       >       > Shmeh. I thought After Burner 2 and Outrun turned out all right. With       > SNES, you had parties cramming "Mode 7" down our throats like it was the       > greatest gaming innovation since playing games at home. I remember       > especially that Mode 7 level levels in the Super Star Wars trilogy were       > craptacular. Stuff gets spun around, and as you get closer to it, it just       > gets pixely. Woohoo for technology. It was also used excessively, and       > didn't add much to the game (Super Mario World, Act Raiser, the intro of one       > of the Final Fight games.).              Some Mode 7 stuff was alright, but for the most part it was just a       flashy gimmick. Games that used it right though, were really impressive,       imo. I just wished we'd of seen more games using the hardware scaling of       the Sega CD...              Bel       --       Whip Ass Gaming: http://www.whipassgaming.com/              "It's at times like these the great heaven knows       That we wish we had not so many clothes."        - Adam Ant, Strip              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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