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   rec.games.video.sega      All Sega video game systems and software      13,461 messages   

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   Message 12,197 of 13,461   
   BelPowerslave to All   
   Re: SEGA Genesis commercial "We Bring Th   
   26 May 07 02:19:28   
   
   XPost: alt.sega.genesis, rec.games.video.classic, alt.games.video.classic   
   From: bel@whipassgaming.com   
      
   >> If only they'd put a sprite scaler in the gen hardware.   
   >   
   > Shmeh.  I thought After Burner 2 and Outrun turned out all right.  With   
   > SNES, you had parties cramming "Mode 7" down our throats like it was the   
   > greatest gaming innovation since playing games at home.  I remember   
   > especially that Mode 7 level levels in the Super Star Wars trilogy were   
   > craptacular.  Stuff gets spun around, and as you get closer to it, it just   
   > gets pixely.  Woohoo for technology.  It was also used excessively, and   
   > didn't add much to the game (Super Mario World, Act Raiser, the intro of one   
   > of the Final Fight games.).   
      
   Some Mode 7 stuff was alright, but for the most part it was just a   
   flashy gimmick. Games that used it right though, were really impressive,   
   imo. I just wished we'd of seen more games using the hardware scaling of   
   the Sega CD...   
      
   Bel   
   --   
   Whip Ass Gaming: http://www.whipassgaming.com/   
      
   "It's at times like these the great heaven knows   
   That we wish we had not so many clothes."   
     - Adam Ant, Strip   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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