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|    rec.games.video.sega    |    All Sega video game systems and software    |    13,461 messages    |
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|    Message 12,275 of 13,461    |
|    BelPowerslave to All    |
|    Re: Star Wars Arcade Video    |
|    16 Jul 07 05:11:54    |
      XPost: alt.sega.genesis       From: bel@whipassgaming.com              > I've owned it since launch and played it periodically. The Mame       > emulated arcade version isn't much better in any way I can tell.              I just don't like how fucked up the control of the cursor is in MAME.       I'm sure you could probably configure it to use your mouse, but I've yet       to ever figure out how to do that...               > I used       > to think that the graphics weren't as good for the 32X version, but now       > I actually think that they might have been enhanced in some way.              Hmmmmm, well, the arcade version was just vector-based, so IMO this       beats the fuck out of that version. ;)              > My       > biggest gripe is the tie fighters that fly through walls on the Death       > Star. If it weren't for that, I'd just think it was an insanely       > difficult game. With that, it's an insanely difficult and unfinished       > game that could have been so much more.              It it hard, no doubt. Pisses me off that the "recharge shield" code was       taken out(according to Steve Lashower's website), that could have come       in really handy. As it is, the farthest I can ever make it is the Death       Star's trench run. :(              Bel       --       Whip Ass Gaming: http://www.whipassgaming.com/              "Maybe you should go back home, when you get to a strange town.       There might be someone strange who comes looking for you."        - Paseo villager in Phantasy Star II              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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