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|    rec.games.video.sega    |    All Sega video game systems and software    |    13,461 messages    |
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|    Message 12,759 of 13,461    |
|    Scott H to Benjamin    |
|    Re: I WAS WRONG: Sons of Angels... is...    |
|    12 Jun 08 00:05:13    |
      f852b361       From: weaponx013@yahoo.com              Benjamin wrote:       > When the Saturn Daytona CCE was announced, it sounded like a dream. I       > love me some Daytona USA. The new release was going to offer improved       > graphics, more tracks, and 2-player split screen support. This would       > be the game to restore the Daytona name!       >       > No, unfortunately, people such as myself balked when booting up the       > disc and being treated to "Sons of Angels," a hard rock opener that       > lacks the charm and familiarity of the classic B-Univ music. I was       > furious that the game ditched the original tracks. The absence of all       > my beloved "do do dos..." made me cringe, and the game just wasn't as       > enjoyable for me in large part due to the soundtrack.       >       > Yet, with the bitter taste and fanboy-ish reaction behind me, I find       > myself now enjoying Sons of Angels. I was wrong. Change is okay. It's       > not the end of the world. Sure, I would still prefer that Daytona USA       > CCE had been simply a retooled version of the Saturn original, but in       > hindsight I suppose Sega figured the game needed to be different       > enough to warrant a purchase. Plus, I know not everyone enjoys       > Daytona's soundtrack as it routinely got bashed in reviews and the       > public (much like Sonic R's unfortunately), so I suppose this was a       > decision to "fix" that problem and make the music more palpable to       > masses.       >       > I can hate that decision, and I'd still rather play the original game       > with all its flaws, but I can't say that I hate Sons of Angels and the       > rest of the CCE soundtrack anymore. Of course, the import did it right       > by including the originals, but much like the Sonic CD decision by       > Sega of America to axe the Japanese soundtrack, I don't think it       > necessarily means that the new music is horrible -- just not       > preferred.       >       > Benjamin              Well, this was probably the beginning of favortism towards licensed       music over video game music. I've always preferred video game music to       some random radio song playing in the background, but I know countless       others who feel otherwise. Countless arguments have been made, since       the advent of harddrives in game systems, that the consumer should be       able to choose their own video game soundtrack. Again I prefer the       developer choose the music, sounds and graphics of my experience. I am       only responsible for whether or not I like the chosen experience.               On a side note with Daytona CCE, I didn't buy it back in the day       because the draw distance wasn't as far as Sega Rally's. I failed to       note the addition of twenty more cars and tracks that were four times as       wide.              --       Scott              http://www.gamepilgrimage.com              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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