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|    rec.games.video.sega    |    All Sega video game systems and software    |    13,461 messages    |
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|    Message 12,799 of 13,461    |
|    BelPowerslave to All    |
|    Re: So, looking back, how did Sega leavi    |
|    03 Jul 08 18:52:11    |
      2ba7589e       From: bel@whipassgaming.com              > Looking back, I recall saying some good that could come out of Sega       > producing games for other platforms was others perhaps would finally       > give their releases a chance. However, I don't think things turned       > out too well. This is all hindsight and it's easy now to say that       > their restructuring didn't pay off.              Yup.              > 1-Loosing some of their top creative talents.              Seems like they've all either been broken up, laid off or horribly muted.              > 2-Going multi-platform but forging exclusivity deals.              Yeah, I've always felt this was just beyond retarded. What was the point       of going multi-platform for them, when they were just mainly going to       work with the PS2?              > 3-Farming out some of their flagship titles to other developers when       > they were supposed to focus on the software side.              This could have been a really good thing, if you think about it. I mean,       imagine what some of the Sega IPs could have been had they just of given       them out to quality developers...              > 4-Releasing sub-par quality compilations.              I still cry a little bit when I think about that one on the PS2...              > One thing I agree with the article--the industry has been very       > competitive and in a consolidation phase. However, the answer is not       > to go back to the hardware business. Besides requiring deep pockets,       > there simply isn't room for four players. In the end, it's a matter       > of survival. If top players like Sony and Electronic Arts are in the       > red, perhaps the marketplace has gotten increasingly complex and       > unpredictable. Or saturated. Nintendo has been able to buck the       > trend.              I think the only way Sega could get back in to the console world would       be to team up with one of the current players. Sadly, this plan is about        7 years too late. With the Xbox being the spiritual successor of the       DC, Sega missed a real opportunity to make something happen with MS. I'm       not saying that they should not have released the DC at all, but rather       when they say the writing on the wall, they really should have tried       their best to work something out with MS...              > But I could care less about the latest Wii or DS game.              I could not agree with your more.              Bel       --       Whip Ass Gaming: http://www.whipassgaming.com/              "I know what you're thinking: It's tail time."        - Gex in Enter the Gecko              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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