home bbs files messages ]

Forums before death by AOL, social media and spammers... "We can't have nice things"

   rec.games.video.sega      All Sega video game systems and software      13,461 messages   

[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]

   Message 12,882 of 13,461   
   jt august to Scott H   
   Re: Happy Birthday SEGA Mega Drive | Gen   
   07 Nov 08 19:55:48   
   
   f4a8840f   
   XPost: alt.sega.genesis, alt.games.video.sony-playstation2, rec.   
   ames.video.classic   
   From: starsabre@net.att   
      
   In article   
   <0cfa93fb-c8df-4283-bad1-a1c76e177fb0@c36g2000prc.googlegroups.com>,   
    Scott H  wrote:   
      
   > I agree completely, though I primarily noticed the improved speed,   
   > animation and similarity with the arcade game.   
      
   What I remember about Altered Beast on the Genny was that it came to a   
   complete halt every time it spoke, and if changed to a different screen   
   with very little graphic action for the morph effects into the big   
   beasts.  I took it that the game did not have the technical capability   
   to manipulate the sound processor to play digitized sound samples and   
   carry everything else at the same time.   
      
   Then some years later, I seem to recall small speech samples playing   
   without stopping everything else (though I cannot recall the game(s)),   
   and chalked that up to either the mastered-programming-the-system   
   syndrome, or what is now regarded as the 2600 Tempest effect, someone   
   took a really good trip and figured it out in that state.   
      
   jt   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]


(c) 1994,  bbs@darkrealms.ca