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   rec.games.video.sega      All Sega video game systems and software      13,461 messages   

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   Message 12,934 of 13,461   
   BelPowerslave to All   
   Re: Flea market scrum... my wallet got b   
   08 Dec 08 13:42:37   
   
   1611a7a5   
   From: bel@whipassgaming.com   
      
   > There's certain aspects of the game's information bar up at the top of   
   > the screen that I never figured out what was being represented.  And   
   > sometimes you can absorb a hit without dying, sometimes not. It isn't   
   > a particularly hard game to learn, but there's a few things I never   
   > figured out.   
      
   Though I cannot even fathom how bad this is going to look, at one point   
   I downloaded around 600 manuals from some site back in the day. MUSHA is   
   one of them. All of them are in HTML, so if you want the original   
   copy(if what I'm about to paste comes out unreadable) just email me:   
      
   HOW TO PLAY THE SEGA GENESIS ® GAME   
   "M.U.S.H.A. METALLIC UNIFRAME SUPER HYBRID ARMOR TM"   
   While viewing the DEMONSTRATION SCREEN press the START BUTTON on   
   CONTROLLER 1 to raise the TITLE SCREEN. Use the control pad to move the   
   flashing cursor next to OPTIONS and press the START BUTTON to raise the   
   OPTIONS SCREEN. Use the control pad and the C BUTTON to sample MUSIC   
   from the game. Use the control pad to highlight GAME LEVEL and select a   
   level of gameplay, (EASY, NORMAL, or HARD). Use the control pad and any   
   button to sample SOUND effects from the game. Once you are finished use   
   the control pad to highlight EXIT and press the START BUTTON twice to   
   return to the TITLE SCREEN. Use the control pad to move the flashing   
   cursor next to GAME START and press the START BUTTON to begin gameplay.   
   USING THE CONTROLLER   
   START BUTTON- Pause during gameplay   
   A BUTTON- Select FREE, FORWARD, 3-WAY, BACK, REVERSE, or ROLL from   
   weapons mode   
   B BUTTON- Fire accessory weapon (see PLAYING THE GAME)   
   C BUTTON- Fire weapon   
   CONTROL PAD +   
   Press Right- Fly to the right   
   Press Left- Fly to the left   
   Press Up- Fly forward (toward the top of the screen)   
   Press Down- Fly down (toward the bottom of the screen)   
   PLAYING THE GAME   
   A status display is exhibited across the top of the action screen   
   showing the score, the ARM LEVEL, a weapons mode, a weapons power   
   display (ship), and the number of lives remaining. You begin the game   
   with three lives and get bonus lives for high scoring, (you get your   
   first bonus life at 100,000). You must blast your way through seven   
   stages of all out intergalactic warfare. Press the A BUTTON to change   
   your weapons mode and alternate between FREE (support drones will break   
   off from your fighter and independently engage the enemy), FORWARD,   
   3-WAY (three way triangulated forward fire), BACK (fire forward and   
   backwards), REVERSE (fires weapons in the direction opposite to that in   
   which you are pressing the control pad), or ROLL (droid support craft   
   will orbit your fighter). A power up craft bearing the number 2 and   
   power up spheres will appear from time to time. Hit the craft with   
   weapons fire and it will drop a payload of power up canisters,   
   (canisters are designated by the number 2). Catch the canisters as they   
   drop toward the bottom of the screen to power up your weapons, (increase   
   the strength of your weapon). Hit sphere-like objects with weapons fire   
   and they will launch a plane. Collect a blue sphere-like object and your   
   fighter will be shielded by an orbiting ball of brilliant energy.   
   Collect a green sphere-like object and your fighter will be armed with a   
   laser beam, (accessory weapon). Collect a red sphere-like object and you   
   will be armed with multi-directional bombs, (accessory weapon). Press   
   the B BUTTON to use accessory weapons against the enemy. At the end of   
   each stage you must battle, and defeat, a powerful adversary in order to   
   advance in the game. If you get hit by enemy fire, or collide with an   
   enemy or solid object you will be injured or lose a life. When all your   
   lives are gone you may CONTINUE gameplay from the beginning of the last   
   stage attempted.   
   ©1991 Playcare TM Playing Cards are a product of Playcare TM, 937 Otay   
   Lakes Road, Chula Vista, California 91913   
   M.U.S.H.A. Metallic Uniframe Super Hybrid Armor is a trademark and ©1990   
   of Seismic Software Inc.   
   Sega and Sega Genesis are registered trademarks of Sega Enterprises,   
   Inc., a CSK Group Company   
      
   TITLE: M.U.S.H.A. METALLIC UNIFRAME SUPER HYBRID ARMORTM   
   SYSTEM: SEGA GENESIS ® 16 BIT SYSTEM   
   CATEGORY: ACTION/ADVENTURE   
   PLAYERS: 1 PLAYER   
      
      
   Bel   
   --   
   Whip Ass Gaming: http://www.whipassgaming.com/   
      
   "No one can beat me."   
     - Ryu Hayabusa, Ninja Gaiden   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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