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   rec.games.video.sega      All Sega video game systems and software      13,461 messages   

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   Message 13,017 of 13,461   
   Scott H to Nick Soapdish   
   Re: IGN Feature: The History of SEGA   
   28 Apr 09 09:58:50   
   
   3dee82c1   
   XPost: alt.games.video.sony-playstation2, alt.games.video.xbox,    
   ec.games.video.nintendo   
   From: weaponx013@yahoo.com   
      
   Nick Soapdish wrote:   
   >   
   > Seriously, Scott, get a grip.  Your media conspiracy theories are   
   > silly, self-pitying, and self-aggrandizing enough as expressed on your   
   > website; starting to accuse everybody and their mother of being plants   
   > of "Big Anti-Sega Media" for disagreeing is awfully close to posting a   
   > sign on yourself saying "I dare you to take me seriously".   
      
         I don't think it is a conspiracy, conspiracies require too much   
   cunning and forethought.  It is a fact that every major publication has   
   propagated speculation as historical fact, and are still bent on the   
   concept that sales ultimately proves or disproves hardware and software.   
      This is a bi-product of tight deadlines and the generally oppressive   
   pace of the industry, but it is still wrong to publish incorrect things.   
      
   > If you stuck your head out of your bunker of "true gamer" fanboyism   
   > for once, you'd realize what happened with Sega wasn't due to some   
   > confederation of journalists plotting to destroy your beloved Sega.   
   > The Master System essentially existed for Sega games alone; while you   
   > had occasional 3rd party titles like Hudsonsoft's, it was by and large   
   > a machine to play Sega's own titles.  Nintendo, on the other hand,   
      
   Nintendo on the other hand capitalized on its game distribution monopoly   
   in japan and prevented 3rd parties from publishing games on multiple   
   platforms.  At least, I don't know of any references that implicate Sega   
   in the general lack of third party software on the SMS.   
      
   > actively courted 3rd parties to release games on the NES.  So by the   
   > late 1980s, if you wanted to play Contra, Bionic Commando,   
   > Castlevania, Ikari Warriors, or other games like that, you had to have   
   > a Nintendo.  Sega eventually realized that the only effective way to   
   > gain market share was to escalate the technological arms race, and   
   > jump to 16-bit before Nintendo.  As a result, they got 3rd party   
   > support, with their only real "bleeding edge" competition being NEC's   
   > Turbografx, which was still not quite as hi-tech as the Genesis.   
   > Nintendo arrived late to the game.  However, Sega grew unfocused, and   
   > by the mid-90's, saturated their own market base with incremental add-   
   > ons, and no clear game plan.  Nintendo, on the other hand, was focused   
   > on growing the SNES, and still retained some 3rd party support.  When   
   > Sony hit the scene, their focus on 3D basically forced Sega to play   
   > their game.  Sony essentially took the mindshare that Sega was after,   
   > and Sega never really recovered.   
      
   The rest of this is very reasonable, and very much in line with media   
   generated history.  But it is all speculation based on your experience   
   of Sega's marketing in the early 90s.   
      
   > Your website's crying about "media bias" in a decade old fight is, in   
   > a sense, doing a disservice to Sega's legacy.  All it does is draw   
   > attention to the stereotype of the obsessed Sega fanboy, which ends up   
   > overshadowing anything Sega actually contributed.   
      
   I am basically dropping the "corrective" attitude on Gamepilgrimage and   
   going with a pure media comparison page.  Any historical articles I   
   write from now on will be footnoted with the actual published materials   
   that back up what I say.  I'm starting with uploading the entire release   
   lists of every US game console.  From there I'll get a new comparison   
   section up that will much easier to browse than the old ones were.  The   
   facts contradict popular assumptions about the industry and its history.   
     I'd rather work positively from now on by posting the media to prove it.   
      
   --   
   Scott   
      
   http://www.gamepilgrimage.com   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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