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|    rec.games.video.sega    |    All Sega video game systems and software    |    13,461 messages    |
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|    Message 13,017 of 13,461    |
|    Scott H to Nick Soapdish    |
|    Re: IGN Feature: The History of SEGA    |
|    28 Apr 09 09:58:50    |
      3dee82c1       XPost: alt.games.video.sony-playstation2, alt.games.video.xbox,        ec.games.video.nintendo       From: weaponx013@yahoo.com              Nick Soapdish wrote:       >       > Seriously, Scott, get a grip. Your media conspiracy theories are       > silly, self-pitying, and self-aggrandizing enough as expressed on your       > website; starting to accuse everybody and their mother of being plants       > of "Big Anti-Sega Media" for disagreeing is awfully close to posting a       > sign on yourself saying "I dare you to take me seriously".               I don't think it is a conspiracy, conspiracies require too much       cunning and forethought. It is a fact that every major publication has       propagated speculation as historical fact, and are still bent on the       concept that sales ultimately proves or disproves hardware and software.        This is a bi-product of tight deadlines and the generally oppressive       pace of the industry, but it is still wrong to publish incorrect things.              > If you stuck your head out of your bunker of "true gamer" fanboyism       > for once, you'd realize what happened with Sega wasn't due to some       > confederation of journalists plotting to destroy your beloved Sega.       > The Master System essentially existed for Sega games alone; while you       > had occasional 3rd party titles like Hudsonsoft's, it was by and large       > a machine to play Sega's own titles. Nintendo, on the other hand,              Nintendo on the other hand capitalized on its game distribution monopoly       in japan and prevented 3rd parties from publishing games on multiple       platforms. At least, I don't know of any references that implicate Sega       in the general lack of third party software on the SMS.              > actively courted 3rd parties to release games on the NES. So by the       > late 1980s, if you wanted to play Contra, Bionic Commando,       > Castlevania, Ikari Warriors, or other games like that, you had to have       > a Nintendo. Sega eventually realized that the only effective way to       > gain market share was to escalate the technological arms race, and       > jump to 16-bit before Nintendo. As a result, they got 3rd party       > support, with their only real "bleeding edge" competition being NEC's       > Turbografx, which was still not quite as hi-tech as the Genesis.       > Nintendo arrived late to the game. However, Sega grew unfocused, and       > by the mid-90's, saturated their own market base with incremental add-       > ons, and no clear game plan. Nintendo, on the other hand, was focused       > on growing the SNES, and still retained some 3rd party support. When       > Sony hit the scene, their focus on 3D basically forced Sega to play       > their game. Sony essentially took the mindshare that Sega was after,       > and Sega never really recovered.              The rest of this is very reasonable, and very much in line with media       generated history. But it is all speculation based on your experience       of Sega's marketing in the early 90s.              > Your website's crying about "media bias" in a decade old fight is, in       > a sense, doing a disservice to Sega's legacy. All it does is draw       > attention to the stereotype of the obsessed Sega fanboy, which ends up       > overshadowing anything Sega actually contributed.              I am basically dropping the "corrective" attitude on Gamepilgrimage and       going with a pure media comparison page. Any historical articles I       write from now on will be footnoted with the actual published materials       that back up what I say. I'm starting with uploading the entire release       lists of every US game console. From there I'll get a new comparison       section up that will much easier to browse than the old ones were. The       facts contradict popular assumptions about the industry and its history.        I'd rather work positively from now on by posting the media to prove it.              --       Scott              http://www.gamepilgrimage.com              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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