Forums before death by AOL, social media and spammers... "We can't have nice things"
|    rec.games.video.sega    |    All Sega video game systems and software    |    13,461 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 13,142 of 13,461    |
|    BelPowerslave to All    |
|    Re: Anyone have any thoughts on the Arca    |
|    22 Nov 10 01:17:53    |
      5b8644b3       XPost: alt.sega.genesis       From: bel@whipassgaming.com              > LOL. I could picture the two of us meeting in the middle of the night       > in some abandoned scrap yard, wearing sunglasses and fancy clothes.       > We exchange a pair of briefcases, and then get in our cars and drive       > away :)              It'd be awesome! Then, of course, the Sony police would show up, scream       "Freeze and put your hands up in the air...and they both better be       holding a Playstation 3!".              > I have to say that I've always been biased towards the Genesis. If       > nothing else, I like the controller better than the SNES controller.              Ugh...I don't know about that. My main gripe with the SNES controller is       the lack of four face buttons. Killed SF on the SNES for me almost(along       with that stiff-ass pad). That's why when SF was announced for Genesis I       was so excited, because along with it Sega announced the Genesis 6       Button Controller. I was so dying to get my hands on that thing that       when SF hit, of course I couldn't afford it as it was $70(though still       cheaper than the SNES version of the first one), I went out and rented       it just so I'd have an excuse to run next door to Target and buy the 6       Button Controller.              The only way the Genesis 6 Button Controller could have been any better       was if they would have added shoulder buttons(or, another shoulder       button if you count the "Mode" button, which a decent amount of games       actually used, and not just to switch the controller in to 3 button       mode)...and then the Saturn controller came along and did that...and       it's perfect.              I will give it to Nintendo for putting 6 face buttons on the N64...but       then, of course, they fucked it all up again with that hideous GC       controller. What the hell was that all about?              > So I can't really fault those who are biased the other way.              Well, everyone has their preferences, sure...but to run around and tell       people that the SNES is just so awesome, and that NO other       system...ever, could compete...that's right out. I mean, and I've sat       there and watched people do this, we're talking shit like some SNES       fanboy sitting there, with a straight face, telling you that the *one       player* version of Final Fight beats the 2 player, redone soundtrack,       bonus modes added version on Sega CD. Give me a fucking break, people. ;)              > Well, it's inferior in that it's not the "real game".              I can accept that...but, and I have to do it to you, you *do* agree that       *every single conversion of every single arcade game to make it to any       given system ever* is inferior then, right? ;)              > Yes, arcade titles are pricks. But that is the way of things, the way       > of the force.       >       > We worship them, nonetheless              I think people who don't have access to them via MAME still worship       them. A lot of luster disappears when you sit down with them and really       dig in. One great example is RoboCop in the arcade. I used to dream       about this fucking game...played it *everytime* I saw it, rarely ever       made it past the first level, and if i did I *never* made it past level       2. There's a reason for it: The AI is so unbelievably fucking cheap it       almost ruins the game, even with the unlimited credits MAME provides.       Think about that for a minute: Even with unlimited lives, the ability to       just hit Start over and over throughout the game, as you die, the game       is still almost completely ruined by the AI. That's fucked up. I could       give you a list of arcade games like that, too...some of which had       console conversions that fixed the issue with less vicious AI.              Still, I do understand where you're coming from...when I first hooked my       old iBook up to the TV and started playing games in MAME I would just       freak out...couldn't stay in one game for more than 10 minutes, there       were just SO many I wanted to play, so many I remembered from the arcade       days, so many I really only ever got to see, never got to play. Then,       there are some that got less than stellar conversions(Mortal Kombat 1 is       a great example), where I still get excited to turn MAME on and play all       the way through...              Bel       --       Whip Ass Gaming: http://www.whipassgaming.com/              "It wasn't impossible to build rapture at the bottom of the sea, it was       impossible to build it anywhere else."        - Andrew Ryan, BioShock              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca