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   rec.arts.sf.starwars.misc      Miscellaneous topics pertaining to Star      25,718 messages   

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   Message 24,291 of 25,718   
   Anybody to kit-walker@vic.chariot.net.au   
   Re: fault in movies   
   01 Sep 08 18:14:14   
   
   XPost: aus.tv   
   From: anybody@anywhere-anytime.com   
      
   In article <48ba3c55$1@news.comindico.com.au>, "Kit Walker"   
    wrote:   
      
   > "Anybody"  wrote in message   
   > news:290820080910017270%anybody@anywhere-anytime.com...   
   > > In article , Sandman   
   > >  wrote:   
   > >   
   > >> In article   
   > >> <2f3386f6-80b7-431f-a13d-bdf7ed3e715e@a2g2000prm.googlegroups.com>,   
   > >>  Duggy  wrote:   
   > >>   
   > >> > > and you're just jealous because *I* found a fault in it.   
   > >> >   
   > >> > No.  It's an old fault.  One of many that have been found (the more   
   > >> > popular the film, the more faults are found.)   
   > >> >   
   > >> > As a big Star Wars fan and a regular on rec.arts.sf.starwars.misc I've   
   > >> > heard that one many times before.   
   > >> >   
   > >> > The usual thoughts are, that the Death Star isn't rapid fire,   
   > >> > something that big needs to recharge before firing again... therefore   
   > >> > it is quicker to travel to a position to fire on Yavin then to destory   
   > >> > the moon and wait to recharge.   
   > >>   
   > >> Isn't this "fault" usually described as "why didn't the Death Star   
   > >> emerge from hyperspace on the right side of Yavin?" :)   
   > >   
   > > You have to follow specific routes in Hyperspace, you can't get just   
   > > jump out whenever you want.   
   >   
   > Who says?   
      
   Han Solo for a start.   
      
   The hyperspace routes are huge maps that pinpoint the safe "on-ramps"   
   and "off-ramps" so that ships don't do things like "fly to close to a   
   super nova".   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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