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|    rec.arts.manga    |    All aspects of the Japanese storytelling    |    7,759 messages    |
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|    Message 7,752 of 7,759    |
|    Dave Van Domelen to All    |
|    Dave's Comicbook Capsules for November 2    |
|    30 Nov 25 05:55:43    |
      [continued from previous message]              troubled cat cafe and solving problems there via his Deku-like notebooks and       obsessive study. This is something of a transitional volume, tonally, and it       sometimes feels a little rough as it whipsaws between realism and magic.       Hopefully things settle down a bit soon and Wataru Nadatani finds a groove.       Mildly recommended. $12.99/$17.50Cn, no rating (but some fantasy violence)               Go! Go! Loser Ranger! vol 15: Kodansha - Meanwhile, one year later....       There was a time jump as part of the quiet climax of the Three-Way Battle,       and some non-Fighter-D stuff set up for the new normal, but now D is back in       the saddle and working on his new plan for taking over the world.       Conveniently, the Ranger Force has a sort of general amnesty for everyone who       fled in the wake of the Three-Way Battle, so he can pick up his slot on Green       squad without hassle. I do think the "story so far" section could stand a       few more pages, because there are a LOT of characters who the reader is       expected to keep separate without much in the way of in-story reminders (as       I've noted before, this series would be a lot more clear in color, or at       least with shading tones that made it clear who was which color). In keeping       with the series so far, D is mostly a monkey wrench in everyone else's plots,       as he doesn't really seem capable of succeeding in his own even with a lot of       luck and help from people who think he's advancing their own plans. Lots of       deep ethical crises and social upheaval and D really just doesn't care about       any of that stuff happening around him...it really is a good depiction of a       nuanced heroes-vs-monsters story from the point of view of a side character       who has no depth at all and staunchly resists acquiring any. A sort of       complement to Isekai Samurai in that respect, his very lack of ethics (beyond       "monsters should rule!") provides a sort of greenscreen against which       everyone else's morality jumps into sharp relief while they project their own       expectations onto him. Recommended. $10.99/$14.99Cn, Rated Older Teen 16+       for a lot of fantasy violence.               Spider-Man: Octo-Girl vol 3: Marvel/Viz - The "story so far" page really       drives home that everyone's name is alliterative, although without the actual       Japanese text it's hard to tell how many are also puns like Taka Toma being a       reference to a bird of prey. Marika Maruko might be a Man-Mountain Marco       riff, and I think Kirika Kurabe might be heading in a Mysterio homage       direction, but that's some wild guessing. The majority of this volume is an       extended battle, although it's broken up by occasional flashbacks to the       preparations. It's Taka Toma's assault on Across Tower, Across being the       invention-stealing analogue to Norman Osborn (although they do exist in the       616 continuity, according to one of the notes pages). Your basic slimy       multinational that acquires tech in ways both technically legal and very       definitely not (although you'd be hard pressed to prove it in court) and is       fully prepared to deal with the sort of supervillains they inevitably       irritate along the way. And superheroes, although they're less worried about       the heroes because their sort never worries about the Good Guys. While       technically their opposition now is mostly middle-school girls (please ignore       that some look like first-graders and others like high-schoolers), it also       includes two instances of Otto Octavius, and like many such tech ghouls they       never think that the inventor of their stolen tech might just have backdoors       that their people aren't genius enough to eliminate. Needless to say, by the       end of the volume things are not going according to anyone's plans, although       Otoha is adapting pretty well to this super-person lifestyle. I get the       feeling that by the time they finally resolve the head!Otto issue (if it ever       gets resolved), Otoha will be ready to start an independent tech hero career       alongside her friends, in a sort of Please Don't Tell My Parents I'm A       Supervillain way. Recommended. $11.99/$15.99Cn, rated Older Teen (kids in       peril, if nothing else)               After God vol 7: Viz - Last volume, it was possible that the       mild-mannered veterinarian sidekick-like character was bluffing when he faced       down Alura, but everything gets laid on the table for the readers, even if       the characters still have reason to keep secrets from each other. While this       is the biggest deal in terms of the overplot, a lot of this volume focuses on       the efforts of the servants of one of the other gods (the "pile of wings"       Ahf-Azu) as they dance around the Anti-God taskforce and we get their       backstories. As often happens, Waka herself doesn't do much, although she       does get at few scenes at least. Sumi Eno is pretty thorough at rotating the       POV, to the point it's hard to tell if there really is a main protagonist as       opposed to an ensemble cast where any two characters may be allies or enemies       at any given time. The snake god continues to be a goofball, but an often       tragic one, and questions of identity are often answered murkily if at all.       Recommended. $14.99/$19.99Cn/#10.99UK, Rated Older Teen for massive body       horror although the ultraviolence is pretty restrained this time.               Magilumiere Magical Girls Inc. vol 10: Viz - Meanwhile, one year       later.... Yes, another year-long time-skip, although in this case it wasn't       laid out at the end of the previous volume. In the wake of the frame job       enacted by the oligarchs (the villain is, as often the case, capitalism)       everyone in the company has had to scatter to the winds, helped here and       there to find new jobs by allies who were limited in what they could do       overtly. Technically, by taking the fall, Shigemoto protected the others       from legal problems, but that didn't keep them fully out of the eyes of the       enemy. As long as they all kept their heads down, they'd be okay, but       obviously they weren't going to do that forever, and with the passage of a       year they're ready to go back to work, with the first order of business being       getting in contact with Shigemoto and trying to restore the dream of       Magilumiere Magical Girls Inc. Their first gambit seems to be a failure,       with an unexpected enemy standing in their way, but we do at least get to see       their new uniforms and techniques. The obvious having failed, it's time for       a new strategy, which forms the basis for the next arc. A mix of old allies       and questionable new allies will help them...for now, at least. But they're       up against The System itself, and it's not just one Bad Guy who needs to be       thwarted but an entire corrupt capitalist nation, if not the world itself.       So...an appropriate enemy for a magical girl series, yes? If the stakes       aren't the world or nothing, are they really even magical girls?       Recommended. $14.99/$19.99Cn/#10.99UK, Rated Teen (fantasy violence)               Expected next month: Easygoing Territory Defense vol 6 (release date of       Nov 25, but it's not a title my local B&N stocks and they don't ship       pre-orders until the date of release, it's currently due to arrive December 2       or 3 in the mail), Touring After The Apocalypse vol 4-6, Spy x Family vol 15,       Infini-T Force vol 5, Asadora! vol 9. There's a couple of books that looked       interesting from the ordering page, I'll wait and see if they show up on the       shelf though, they didn't interest me enough to order sight-unseen.                     Other Trades:               Trade paperbacks, collections, graphic novels, whatever. If it's bigger              [continued in next message]              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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