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   rec.arts.sf.science      Real and speculative aspects of SF scien      45,986 messages   

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   Message 44,139 of 45,986   
   Patrick Janecke to All   
   Re: James S.A. Corey's answer to There A   
   11 Jun 16 03:02:58   
   
   From: pjanecke@gmail.com   
      
   The idea that there is no stealth in space is true at some level, and yet   
   falls apart at others.   
      
   Ken Burnside has created a tactical game with very specific situations in   
   mind.  In light of those tactical environments, there is practically no   
   application of stealth available.   
      
   Consider range.  As Mikkel Haaheim points out, distance and resolution cancel   
   one another out.  Burnside was considering combat in ranges well short of a   
   light-second, by ships that were easily recognizable by their national   
   origin.     
      
   Now consider the stage of combat.  There is much less stealth when fighting   
   the "War for Lunar Independence" than "Hacking Piracy in the Kuiper Belt".    
   Whether one handwaves a form of FTL in would drastically alter combat between   
   two fully populated    
   systems a parsec away from each other.   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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