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|    rec.arts.sf.science    |    Real and speculative aspects of SF scien    |    45,986 messages    |
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|    Message 44,168 of 45,986    |
|    emmett.obrian@gmail.com to All    |
|    Re: James S.A. Corey's answer to There A    |
|    10 Jul 16 05:16:48    |
      I strongly agree with Mikkel's point that these observation posts are going to       be the first targets in a military engagement. It's standard procedure to take       out the enemy's intelligence gathering methods as fast as you possibly can.       Since these        observation posts are not spaceships moving around the star system (orbiting       various bodies, yes, they're not under power) all I have to do is fire kinetic       kill vehicles at them. They can even be cold for the vast majority of the       time. Poof! No more        sensor net!              The other thing that the whole "NO stealth" argument misses is that we have a       real life analog of the proposed situation right now. The Juno space craft is       around 60ft (10m ish) wide. Most of the time it's not under thrust. Could NASA       tell where Juno is        if the probe didn't report it's position? Usually when a craft fails, it takes       about a week to analyze the data from telescopes that are pointed at where the       craft was supposed to be to give a post mortem. Thats with knowing where the       craft was supposed        to be. Granted, yes, that's with ground based telescopes that have resolution       issues because of the atmo.              Are you telling me though, that if an outsider (not from earth) launched a       Juno space probe into our star system, we would detect it? I'd be impressed if       we detected it even when firing it's engines. Although we have thousands of       telescopes pointing in        all directions, we're not looking for it. Even if we received a message from       our outsiders saying "Hey, we're launching a probe into your star system." I       can't imagine NASA or ESA finding it for weeks or months.               The point is that it's not a optics issue, it's an information processing       issue. Yes you might be able to reduce the amount of information that you have       to sift through, but automated detection systems are really dumb. They give       false positives        frequently and miss things they're no supposed to. If the kind of information       processing being discussed is really as trivial as is assumed by the no       stealth group, then there would be no need to have a security guard watching       CCTVs. There are automated        systems that can monitor the feeds, but they give false positives all the       time. In the end, you need a human as the last filter. Suppose that we have       human level AI at the point these space battles are going on and yes, you may       have a better filter, but        that's about as speculative as saying we'll have FTL. We don't know what form       that AI will take or what it's real capabilities would be. Can it be       predictably fooled? Will it ignore certain events that an enemy could exploit?       What if I get access to the        AI network and hack it? Give it a nasty bug? Then the whole network of       satellites go down.              The other issue I have with the whole "NO stealth" argument is that it should,       more accurately be "Stealth is unlikely in a heavily industrialized star       system under peacetime situations." But it's proclaimed as an absolute. Many       times, authors of science        fiction are interested in FTL scenarios and a meeting between single crafts       operating alone. It doesn't matter that such a situation is purely       speculative, the message of "NO stealth" makes it appear like it's impossible       under any circumstances. I know I        started to think that way just from reading AR. Now that I've read through the       arguments in this group on the matter, I see that the argument is under very       specific conditions you would not be able to use stealth in a industrialized       system, until you've        destroyed the sensor net.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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