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|    rec.arts.sf.science    |    Real and speculative aspects of SF scien    |    45,986 messages    |
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|    Message 44,204 of 45,986    |
|    Mikkel Haaheim to All    |
|    Re: James S.A. Corey's answer to There A    |
|    23 Jul 16 12:33:12    |
      From: mikkelhaaheim@gmail.com              Le vendredi 22 juillet 2016 20:19:09 UTC+2, Sea Wasp (Ryk E. Spoor) a écrit :              > Space doesn't have anything to HIDE you. Earth does.               Air doesn't have anything to hide you (if you are using IR, anyway).                      >You can't see        > through clouds like Superman's X-Ray vision               You can with IR.              > and scan the bottom of the sea .               You have a point there. OTOH, stealth only works underwater because nations       still WANT it to work underwater. Sonar is extremely effective in water... but       it gives your position away. This is not a problem, however, if the sound       generators are deployed        throughout the oceans en mass... but EVERYONE will be able to hear the       reflections. Nothing in the oceans would ever by stealthy again.                     > You can't track every plane all the time --               Sure you can, if you deploy the kind of tracking network we are talking about       for space use. We don't... but this is not because of tech limits, but other       constraints that will also affect space-based sensor platforms. Also, keep in       mind, the future        where we will be placing military vessels in space toprotect space assets will       also be the future where space traffic is common place... as common as air       traffic.                     > we have devices that sorta give        > us tracking but we don't and can't track them along their entire paths        > accurately (or we'd never lose a plane).              There is no tech limit preventing us from doing so. The reasons preventing us       from tracking every plane are EXACTLY the reasons that cause the "there ain't       no stealth in space" argument to fail. That is, it's expensive and we don't       consider it a        worthwhile investment.              >        > This is actually one of the key points I make in the Arenaverse novels.        > Fighting in Arenaspace is NOTHING like fighting in our home space,        > because the Arenaverse is filled with atmosphere (and other stuff) that        > makes it quite possible for you to pull off "stealth" tricks and end up        > with engagement ranges back in the "humanly comprehensible" distance range.              Atmosphere does not permit stealth. Actually, atmosphere makes stealth much       harder, because now you have to deal with sound and airborne chemical       diffusion.              >        > Space is, for the most part, empty. It's got some number of dust        > particles and molecules per cubic meter but it is effectively completely        > empty for most purposes. It won't attenuate your signals or absorb them        > or allow you to refract them.              Which is exactly why you have so much trouble with background sources (CBR,       stars, galaxies, etc). Furthermore, the distances involved set absolute       physical limitations on resolution. Most of the analyses suggested by Atomic       Rockets are simply not        possible unless you have an array with a baseline extending from the Earth to       the moon, and this will only allow resolution on one plane, so you will need       at least a third unit in a polar orbit greater than 100 000 km. Even this       might not be sufficient        to resolve 3D images.                     >        > Earth's lower atmosphere, land, and sea? They've got all SORTS of ways        > to screw up your ability to detect, track, locate, and identify.              But none that can't be overcome. The tech exists. What doesn't exist is the       quatnity of deployment of that tech necessary. And the reasons we don't have       the quantity of tech are the same reasons we won't be able to defeat stealth       in space.       We even have more options for terrestrial sensors. Space is limited largely to       EM detection, and some high energy physics detectiobn that really does not       apply. Earth has the EM detection. It also allows for good (air) to excellent       (underwater or        underground) sonar. It also allows for seismic... if you wanted to, seismic       detectors would be able to trace every footstep taken. It also allows for       chemical anamysis and tracking. Distances are not a problem. Getting blind       ally views is not problem,        because people go everywhere, and typically have very little problem getting       there. There is no place in the biosphere where we can not place detectors...       somewhat unlike in space, where current tech will not allow us to place large       masses in solar polar        orbits (there is too much gravity to overcome without the free boost we get       from Earth's orbital velocity). Earth observation allows cameras that fit in       the palm of the hand. If you want any sort of strategically useful info, the       smallest a space        platform can be is several meters in diameter. Earth observation does not       require high quality. Space observation requires extremely high quality       optics, with virtually zero tolerance over large areas.                     >        >        >        >        > --        >              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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