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|    Message 44,219 of 45,986    |
|    emmett.obrian@gmail.com to All    |
|    Re: James S.A. Corey's answer to There A    |
|    27 Jul 16 16:13:43    |
      On Monday, July 25, 2016 at 3:13:12 PM UTC-4, Rick Pikul/Chakat Firepaw wrote:       > On Sat, 23 Jul 2016 09:02:54 -0700, Mikkel Haaheim wrote:       >        > > Le vendredi 22 juillet 2016 19:30:24 UTC+2, Rick Pikul/Chakat Firepaw a       > > écrit :              I've been busy, sorry for not jumping in and leaving Mikkel on his own.              > >> The guy I initially responded to did. Furthermore, you did notice the       > >> context of that remark, right? That was pointing out that someone was       > >> arguing against the wrong thing in his response to me.       > >        > He flat out made the argument "you can't hide the sensor platforms        > either." It is 100% relevant to respond to that by pointing out that I        > was not making an argument based on hiding the sensor platforms.              I tend to make my comments in reply to the whole thread, there were arguments       that "you won't know where my sensors are" so I was addressing that. I tend to       try and comment as expediently as possible. Sorry about the confusion.              The point about regolith being used as a projectile is an economic one. If you       have several thousand sensors constantly jinking with thrusters, they're going       to run out of fuel eventually. This means you'd either have to have a resupply       network        constantly resupplying them or you'd have to replace them. If you want to talk       about a huge effort, there you have it. That doesn't mean it can't be done,       but it does make it resource intensive.              If the solar sail concept is indeed functional, the sensors still can't       maneuver infinitely because they would fall out of position or out of their       orbits. They also have to be autonomous at this point, because you're looking       at a whole lot of motion.        That means more computing power and more expense.              If I then have ten to a hundred asteroid stations out in the belt (which one?       depends on the scale the war its on), tracking your sensor net, each with       multiple mass drivers, I can launch cheap rocks at your net. I can do this ad       nauseam because my        stations are relatively cheap (maybe they even pay for themselves because I'm       using the mined rock as a resource) and my projectiles are cheap. If the two       sides economies are relatively balanced, defeating a sensor net is cheaper       than building it.              Now, the question is, is this at the start of a war, as an opening salvo? Or       is it a tactic of an ongoing war? Maybe it would be useful as both. I could       see these asteroid stations being really useful as a diversion tactic for a       real assault or it could        be used during the real assault to severely degrade the sensor net and then       launch a stealth attack (at?).               In a war, it doesn't matter that you know I'm shooting at your sensors. If we       assume that you go after my astroids with your fleet, I can then maneuver       wherever I want with mine. If you bombard my stations at a distance, I wait       for you to expend a good        amount of energy and resources doing so and then attack while your supplies       are low. The sensor net is a tactical disadvantage in a hot war. The same       could be said about my asteroid stations, but again, they're cheap to the       point of disposable.              I say all this to debunk that this has to be a surprise attack. In a air war       on earth, the regular aircraft attack radar stations. The enemy knows this.       They have missiles and aircraft defending those radar stations. But one hit on       that station makes it        harder to see. Not impossible, just harder. Then a stealth aircraft is used to       hit the target the radar station is being used to defend. This isn't the       opening attack, it's standard tactics that are followed through the whole war.              When it comes to space warfare I'm not very knowledgeable. As for a technical       attack (hacking/viruses/spies) being too difficult or detectable, in this I       know something about. I've worked in the sector at a relatively high level.       Honestly, it's very        difficult to impossible to detect a new, well made virus that hasn't been       activated yet. It's sometimes difficult to find a virus that is active       especially if it's designed to be sneaky. In this sci-fi setting, there could       be AIs smart enough to monitor        every communication going in and out of a computer, but then there would be       AIs smart enough to work around them. Stuxnet was one of the computer worms       the public knows about that the US military developed and it got into a secure       facility with no        network connections in or out. A sensor net is going to be leaky since it must       communicate with the outside word or it doesn't do it's job. I could honestly       think of dozens of ways to compromise a sensor platform and use it to spread a       virus and I never        have to set foot in a datacenter.              Now, to backtrack a little, my point about NASA looking for asteroids and       having a very hard time of it is largely in response to earlier threads on       this topic. There have been many that assert that any ship will be warmer than       the CMB and therefore        easily detectable. Even a cold running ship because it will absorb solar       radiation. If that were true, then asteroids would be as easy to detect. But       in the real world, they're not. There is therefore a flaw in the idea that       since there's no horizon in        space and no air, all objects are easily detectable.               Since all this is speculative, anchoring the conversation in real life       astrophysics is hugely helpful. The fact of the matter is, that even though       the sensor platforms to catalog every near earth asteroid already exist, the       data processing capability        does not. It's not an issue of processing power precisely (although more       helps) but one of the ability to distinguish signal from the noise. This will       undoubtably get easier as software becomes more capable and processors more       powerful, but it still won'       t be trivial and that's the point. There's the assumption that detection       (which combines sensing and recognition of a signal) is not difficult. Real       life says that it is.              This plays in with Mikkel's point about stealth being relative. It's not about       blinding sensors so that they can never see you, it's about preventing       detection (denying either the sensing or the recognition criteria). The       recognition criteria being the        easier of the two in this case.                     [continued in next message]              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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