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|    rec.arts.sf.science    |    Real and speculative aspects of SF scien    |    45,986 messages    |
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|    Message 44,308 of 45,986    |
|    Mikkel Haaheim to All    |
|    Re: James S.A. Corey's answer to There A    |
|    15 Sep 16 06:12:57    |
      From: mikkelhaaheim@gmail.com              Le vendredi 29 juillet 2016 01:23:50 UTC+2, Sea Wasp (Ryk E. Spoor) a écrit :       > On 7/28/16 4:59 PM, emmett.obrian@gmail.com wrote:       > > I'd like to throw in here that asteroid based mass drivers and hacking are       not the only methods       > > of attack at this point. With the need from maintenance craft, a fake       maintenance vehicle       >        > At this point we are no longer talking in ANY way about "stealth". Here        > you assume you not only know where the target is, but that you're going        > to destroy it using espionage methods, not "somehow shoot it without it        > knowing your shooting", said concept being, so to speak, "shot down"        > long ago.       >        > No one has contended, as far as I know, that you couldn't fight a war        > over assets in space. Just that you're not going to do it by ghosting up        > to them and blowing them away like a Romulan Warbird because they didn't        > see you until you were too close to escape.                     Examples of stealth: low visibility "buck shot", or moderately sized NEAs that       have been drilled out to make room for embedded boosters and RCS that will       allow "last minute" course deflections toward a target, too late for defences       to respond. Tactical        manoeuvres that are not immediately evident to an opponent, either because       they do not have the means to detect all the assets in play, or because they       do not have the means or the time to analyse the manoeure. Low visibility       ships that can no longer be        detected by a smouldering network of sensory platforms. The specific strike       may or may not be stealthy, but this does not prevent further use of       stealth... so remember the global perspective of what is happening.       Again, stealth is not about not being detected. It is about not being noticed       for what you are, at least until it is too late for a defender to do anything       about it.       >              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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