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   rec.arts.sf.science      Real and speculative aspects of SF scien      45,986 messages   

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   Message 44,308 of 45,986   
   Mikkel Haaheim to All   
   Re: James S.A. Corey's answer to There A   
   15 Sep 16 06:12:57   
   
   From: mikkelhaaheim@gmail.com   
      
   Le vendredi 29 juillet 2016 01:23:50 UTC+2, Sea Wasp (Ryk E. Spoor) a écrit :   
   > On 7/28/16 4:59 PM, emmett.obrian@gmail.com wrote:   
   > > I'd like to throw in here that asteroid based mass drivers and hacking are   
   not the only methods   
   > > of attack at this point. With the need from maintenance craft, a fake   
   maintenance vehicle   
   >    
   > 	At this point we are no longer talking in ANY way about "stealth". Here    
   > you assume you not only know where the target is, but that you're going    
   > to destroy it using espionage methods, not "somehow shoot it without it    
   > knowing your shooting", said concept being, so to speak, "shot down"    
   > long ago.   
   >    
   > 	No one has contended, as far as I know, that you couldn't fight a war    
   > over assets in space. Just that you're not going to do it by ghosting up    
   > to them and blowing them away like a Romulan Warbird because they didn't    
   > see you until you were too close to escape.   
      
      
   Examples of stealth: low visibility "buck shot", or moderately sized NEAs that   
   have been drilled out to make room for embedded boosters and RCS that will   
   allow "last minute" course deflections toward a target, too late for defences   
   to respond. Tactical    
   manoeuvres that are not immediately evident to an opponent, either because   
   they do not have the means to detect all the assets in play, or because they   
   do not have the means or the time to analyse the manoeure. Low visibility   
   ships that can no longer be    
   detected by a smouldering network of sensory platforms. The specific strike   
   may or may not be stealthy, but this does not prevent further use of   
   stealth... so remember the global perspective of what is happening.   
   Again, stealth is not about not being detected. It is about not being noticed   
   for what you are, at least until it is too late for a defender to do anything   
   about it.   
   >   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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