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|    rec.arts.sf.science    |    Real and speculative aspects of SF scien    |    45,986 messages    |
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|    Message 44,347 of 45,986    |
|    Mikkel Haaheim to All    |
|    Re: James S.A. Corey's answer to There A    |
|    29 Sep 16 07:36:26    |
      From: mikkelhaaheim@gmail.com              Le jeudi 29 septembre 2016 12:20:46 UTC+2, elie....@gmail.com a écrit :                     >        > With expandable coolant like here, (as described above), I would use the       opposite design: use the expandable coolant to first cool the coldest parts,       then the warmer ones in order. This way, it is always colder than what it is       supposed to cool down,        until the solar-thermal drive part where it is heated up to possibly thousands       of K.              First, I think you mean "expEndable".       Second, what you are describing is essentially the multi-stage heat sink being       discussed.       Third, you have to be somewhat careful with your use of multi-stage heat       sinks. On the one hand, as mentioned, there are some things that have very       narrow ranges of temperature tolerance. If the initial coolant temp is too       cold, they freeze, and don't        work. If the initial coolant temperature is too hot, they overheat, and don't       work. Sometimes the difference is on the order of tens of degrees, or even       less. Conversely, some things require extremely cold coolant, which they       quickly heat to very high        temperatures. What this means is that you can not just sequence the things       that need to get cooled... you also need to run some of the coolant flows in       parallel.                     > > How much of that impact mass will be from unused hydrogen fuel?       >        > Ideally none or a small margin: hydrogen that was not used is wasted. Either       the craft itself could have been smaller, or it could have been replaced with       a deadlier payload.              OTOH, the H2 makes a very nice explosive. Remaining H2 would allow for a       mission reserve in case of fluid loss, and reacts vigourously with a large       variety of oxidisers. This actually adds to the argument for having a closed       H2 loop.              > But if you mass-produce those or are not sure of the target as you build       them, hydrogen will carry kinetic energy as well. If it is solid, it may even       work as decent shrapnel, otherwise it is limited to full-tank-sized shrapnel       fragment.              Solid H2 would act very poorly as shrapnel. The low density would give it       about as much shrapnel potential as a very soft snowball... in hell,       considering its extremely low melting point.              >        > > >...being a long thin cone it can be built as an armour-piercing       projectile,        >        > > Which requires a pointy, armored tip, the opposite of the solar       concentrator.        >                      > I wouldn't hit one farm or atmosphere generator - I would hit all of them.       Similarly to an ICBM attack, launch a multitude of those and put MIRVs on       them, optionally with a few nukes if you need the extra punch. With that, you       can blanket several areas        with the fists of God. This should be enough to kill most of everyone and       wreck any concerted terraforming effort below the 'robust planet-wide       self-sustaining ecosystem' or 'breathable atmosphere' phases.              I would point out that if a multitude of projectiles are required to do the       damage, it no longer qualifies as a WMD (nor a "world killer". That said, I       agree that a KKV can be used as a WMD if it is detonated before impact, and       therefor spreads the        impact over a large area. I am less confident that such attacks will hit       everything, unless ou launch multiple salvos several hours apart. The high       relative velocity pretty much means that you can only hit one side of a planet       or moon, which means you        will need to time at least one other volley to impact when the other side       rotates into position. Even then, if we are talking about a large moon or       planet, especially with assets spread throughout orbit, it will be very       difficult for even hundreds of        such weapons to hit all the targets.              >        > > > The point is precisely that you can't intercept it, as you don't see it        > > > coming.        >        > > That's still arguable. It won't take long for someone to figure out how to       see continuous clouds of cold hydrogen "exhaust" that weren't there a day ago.        >        > But how visible is this exhaust?       > If ultra-low flow exhaust at a few hundreds K is too visible, we can       increase flow to decrease exhaust temperature. It will decrease autonomy and       dV, so it exhaust temperature should be kept as high as possible.       > As the Universe is full of hydrogen, I would expect it to be very difficult       to detect.              I tend to agree on this point. At the low mass rate on the order of tens or       even a few hundred g/s, you will have an extremely low density of articles       that will be virtually impossible to detect unless you are drifting through       them.                     >        > > Consider how the "Greek camp" and "Trojan camp" of Trojan asteroids are        > actually closer to Earth, (in terms of travel time, physical distance is        > about the same), than they are to Jupiter even though they are out in        > Jupiter's orbit.        >        > Indeed, and this was something I had never realized until Zane Markowsky's       Chidren of a Dead Earth(*) pointed it out: to one part of the Belt, the inner       planets are closer than other parts, travel-wise.       > He describes how coherent polities form based on asteroid families (that are       relatively close to each-other), instead of a 'Belt culture'.       > Orbital mechanics are a funny thing.       >               It is not quite that simple. First, when you are refering to a "culture", you       are refering to various collections of characteristic that make some groups       more alike than others. Even if you have clan structure government, you still       have a belt culture,        because the different clans will be more alike to each other (will have more       in common with one another) than they are to those remaining on the Earth, the       moon, Mars, etc. However, you could be correct that they might not be       organised into a unified        government. Second, the central governent of Mexico might be closer to Texas       than the central government of the US. In the 19th century, you probably had       mexican settlements close to border texan settlements than other texan       settlements. However, you had        a chain of supply (etc) to the various texan settlements that was stronger       than what the mexican government could muster. Yes, Mexico had a temporary       advantage with the Alamo. But the US held the territory, and retook the Alamo,       in a very short time.              [continued in next message]              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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