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|    rec.arts.sf.science    |    Real and speculative aspects of SF scien    |    45,986 messages    |
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|    Message 44,911 of 45,986    |
|    MrAnderson to All    |
|    Re: Coilgun projectile velocities in spa    |
|    31 Mar 17 15:03:44    |
      From: adam.w.krajewski@gmail.com              Welcome to discussion Els! (is that's what I can call you?;)       In the later part of discussion, we lowered the mass of projectile to 10 kg       with speed at 50 km/s. What do you think, would that be more feasible? As for       the Russian test, we don't know how exactly was the launcher built, what       caused the coil to blow up.        Maybe strong bracing would prevent that? As for energy storage, keep in mind       it's future (or more accurately, completely diferrent world as you may have       deduced from my other posts on the group), so some technological advance could       get capacitors to more        than this 20 kw/kg and 33%. Also, how effective could the flywheels be here?       Or how could room temperature superconductors affect capacitor and coil       technology?       For now, I am in a designing phase for the ship, and, the coilgun barrel is       around 25 meter long. This coupled with 50 km/s and 10 kg's seem to be a bit       too impossible huh? Anyway, it's still a design phase.        Okay, now more to Mr Fergerson.        I am drawing the ship, it has 600 m long and around 700 m with some fancy       looking antennae/sensor/whatever on front (I am probably gonna change this       part of project). Shape from the back to front: a 100 m diameter cylinder that       is like 170 m long, that's        the engine + fuel and big part of propellant; then a smaller and much shorter       cylinder, that's the reactor and next batch of propellant; then the "weapon       ring" octagonal 100 m wide section with 2 edges with coilgun turrets, 2 with       PBWs and 4 with lasers;        then we reach 300 meters of the ship, and then starts the "brick", 100 m tall       and 50 m wide, divided into hangars, cargo bays, crew quarters, and propellant       tanks. On frontal part the steer and portside walls, there are next two       coilgun turrets. Also in        these walls are missile silos with missile magazines and armor covers. On the       thrust axis, there is an option to mount a spinal coilgun, that could launch       quite big projectiles, like these 100 kg's ones. It's "caliber" is around 2       meters. When it will be        near completing, I will post it on Flickr, for now it's a rough draft in A4       sketchbook.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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