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|    rec.arts.sf.science    |    Real and speculative aspects of SF scien    |    45,986 messages    |
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|    Message 44,952 of 45,986    |
|    eripe to All    |
|    Re: FTL Drive that does not violate caus    |
|    24 Apr 17 20:57:05    |
      From: eripe.dk@gmail.com              >        > But the charge would also demand that A and B be at rest with eachother, you       would not get relativistic effects and so could do the jump, but if you have a       third party on a moving ship, that ship would be able to see the passenger       arrive at B (and get        shot) before he leaves A.       >        > The ship then slams on the brakes to get to rest with A, jumps to A, tells       the passenger not to travel, and changes the future.       >               Wait, if the ship need to change speed to be at rest with A, the light from A       would catch up, and they would arrive after the passenger left. Causality       preserved!              And if he jumps in without changing his speed, the ship is destoyed. Noone       knows why but the suspision is on unknown causal forces. I dont think some       gavity slope rule would work, there would be ways around it.              Or I suppose the jump drive could make the speed change. You punch it, the       windup changes your speed to be at rest with destination gravity field (You       would land in a Lagrange point. Hope its empty), and while this happens events       are shown in fast        forward, so you cant arrive early.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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