Forums before death by AOL, social media and spammers... "We can't have nice things"
|    rec.arts.sf.science    |    Real and speculative aspects of SF scien    |    45,986 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 44,953 of 45,986    |
|    eripe to eripe    |
|    Re: FTL Drive that does not violate caus    |
|    25 Apr 17 00:46:57    |
      From: eripe.dk@gmail.com              On Tuesday, April 25, 2017 at 10:57:07 AM UTC+7, eripe wrote:       > >        > > But the charge would also demand that A and B be at rest with eachother,       you would not get relativistic effects and so could do the jump, but if you       have a third party on a moving ship, that ship would be able to see the       passenger arrive at B (and        get shot) before he leaves A.       > >        > > The ship then slams on the brakes to get to rest with A, jumps to A, tells       the passenger not to travel, and changes the future.       > >        >        > Wait, if the ship need to change speed to be at rest with A, the light from       A would catch up, and they would arrive after the passenger left. Causality       preserved!       >        > And if he jumps in without changing his speed, the ship is destoyed. Noone       knows why but the suspision is on unknown causal forces. I dont think some       gavity slope rule would work, there would be ways around it.       >        > Or I suppose the jump drive could make the speed change. You punch it, the       windup changes your speed to be at rest with destination gravity field (You       would land in a Lagrange point. Hope its empty), and while this happens events       are shown in fast        forward, so you cant arrive early.                     Nope. The fast moving ship could pass the message by radio as it zips by a       second ship, already at rest with A. The second ship then jumps back and       changes the future.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca