Forums before death by AOL, social media and spammers... "We can't have nice things"
|    rec.arts.sf.science    |    Real and speculative aspects of SF scien    |    45,986 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 45,508 of 45,986    |
|    alien8752@gmail.com to David Ellis    |
|    Re: Laser Point Defense    |
|    18 Jun 18 10:52:45    |
      From: nuny@bid.nes              On Friday, June 8, 2018 at 7:38:08 AM UTC-7, David Ellis wrote:              (snip)              > The big problem I still have is whether or not it is even remotely feasible       > to suggest that I could take a laser and arbitrarily compress a quarter of       > a second of average power into a microsecond pulse. I feel like I would run       > into some physics or engineering bottlenecks that I just don't know about.               Compressing laser pulses usually involves a secondary amplifying medium like       the old standard neodymium glass discs used in the Shiva/Nova systems. They       have a tendency to get hot of course because they can't be 100% efficient, and       the more you time-       compress a laser pulse the faster the temperature of the medium rises,       increasing the danger of damaging the medium. The COIL laser you mentioned       would be useless as it's IR unless you also used a frequency doubler or       quadrupler which will also get hot.        All of this steals beam energy obviously cranking up your basic laser       power-handling and -production requirements.               You might as well start with the most efficient laser sources which are       diodes (I've seen up to 70% joules electrical in/joules of light out quoted).       They are way easier to get short pulses out of than chemical lasers without       using secondary active        media. We have UV laser diodes now (blu-ray) that can produce picosecond       pulses (at low power), and there's no fundamental reason they can't be scaled       way up to get weapon-grade power-per-pulse levels by making them broader       rather than longer, or just        using a whole bunch of them in flat arrays.              Since they inherently have high beam divergence you'll need a focusing system,       and since lenses tend to be massive I'd consider an active mirror which will       permit rapid refocusing plus handle beam steering, and maybe a final exit       window to protect the        mirror (phase-locking diode lasers is tricky and phase-shifting them for beam       steering is even trickier- I don't know of it being done with more than two       diodes). The window will need to be something like calcium or magnesium       fluoride because the most        popular UV-transparent material, quartz, gets too absorbent at such short       wavelengths.               That 70% leaves you with almost half the energy you put on target loitering       around in the diode and its support structure. You say you want to dump ~30 MW       into a target all at once, that means you need to dissipate 15 MW of heat out       of the laser, _per        shot_. Four shots per second averages to 60 MW of cooling you're gonna need.               I'm also wondering why you assume iron targets- missiles these days are       built of lighter weight aerospace alloys and composites, but then most of them       are still good UV absorbers.               Anyway, figure out the energy density you want on the target per pulse and       how often you want to hit it (joules per area per second) to damage it so that       when it hits it won't go BANG (hopefully this won;t be trial and error) and       work backwards through        your system to see how much power you're asking a diode system to handle per       square meter of emitter.                      Mark L. Fergerson              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca