Forums before death by AOL, social media and spammers... "We can't have nice things"
|    rec.arts.sf.science    |    Real and speculative aspects of SF scien    |    45,986 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 45,650 of 45,986    |
|    alexandru_trofin@yahoo.com to All    |
|    Re: Community Brainstorming: Damage Cont    |
|    03 Jun 19 00:24:17    |
      > The pressurized crew section would, of course, occupy only a relatively       small portion of the vessel's internal volume. Any other compartments outside       of this pressure hull would either be totally unpressurized or would contain       compressed fluid or        reaction mass.               Why? You could pressurize the whole ship without requiring too much extra mass       for the pressure bottle. The larger the volume, the more efficient (mass-wise)       it is to pressurize it, since envelope mass grows with radius squared, but       volume grows with        radius cubed.              Whole-ship pressurization would do away with suit acclimation time, would       allow much tighter passages to be used (space suits are very bulky) and vastly       increase DC crew agility (space suits are very heavy).              Of course, if the whole pressurized envelope pops, everybody inside is in       serious trouble. Then again, if that happens, chances are the ship is already       destroyed.                     On a side note:              > What I'm trying to sort out is how damage control might be taken care of on       board this vessel.              What weapons will attack the ship, and what protection does it have? It's       possible that any impact will disable the ship, and the purpose of damage       control is to ensure any surviving crew continue to survive until whoever wins       the battle gets around to        rescue them. Alternatively, the ship is built to survive attacks and keep       fighting, with DC performed to restore functionality to combat-critical       systems.              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca