From: julie@pascal.org   
      
   On Thursday, June 26, 2014 8:19:48 PM UTC-6, Carl Dershem wrote:   
   > "J.Pascal" typed in   
   >   
   > news:5c72f8ab-e4ae-4baf-9959-8cf44e9468ac@googlegroups.com:   
   >   
   >   
   >   
   > > It's easy to try to force world building into giving you what you want   
   >   
   > > for a story but I'm realizing that my initial ideas aren't really   
   >   
   > > holding together.   
   >   
   > >   
   >   
   > > I don't know if I can explain this so it makes sense. And probably,   
   >   
   > > just typing it out will help me see the solution.   
   >   
   > >   
   >   
   > > The setting is far future. The tech is high-but-not-magical with   
   >   
   > > their being ancient runes and leftovers from a previous non-human   
   >   
   > > civilization that does count as magical which supports a Galactic   
   >   
   > > Empire. My population has been on a particular planet for many   
   >   
   > > hundreds of years, at least. The main population center is a fully   
   >   
   > > modern city and space port that works constantly to keep the jungle   
   >   
   > > and predators from over-running it. The primary industry is   
   >   
   > > archaeology/anthropology and pharmaceuticals and Port City has only   
   >   
   > > been there since the nearby ruins were discovered. That *could* be   
   >   
   > > very recently, 20 years even, but I had defaulted to, perhaps, a   
   >   
   > > century ago which was probably lazy of me.   
   >   
   > >   
   >   
   > > The older settlements are much smaller and in a more temperate but   
   >   
   > > still plenty harsh area. They're mostly agricultural and mostly   
   >   
   > > self-sufficient. They've got ruins too but pretty much kept that a   
   >   
   > > secret. Maybe the original settlers were ideological back-to-nature   
   >   
   > > types, maybe it was a big colonization effort but the predators got   
   >   
   > > most of them, or disease, who knows. But there's no real reason to   
   >   
   > > attract new immigrants unless they want to be farmers and it's   
   >   
   > > relatively easy for young people to leave.   
   >   
   > >   
   >   
   > > What I was hoping for was a long term stable, I won't say "inbred"   
   >   
   > > because they wouldn't be, population with long term loyalties and   
   >   
   > > conflicts, possibly even raiding and warring between the various   
   >   
   > > walled settlements. Actually, *not* inbreeding might provide the   
   >   
   > > focus on who you're related to and how closely (sort of like a ship   
   >   
   > > culture) because the gene pool is sort of smallish. So they'd have to   
   >   
   > > get along in between the times when they don't get along.   
   >   
   > >   
   >   
   > > But they've got access to all the technology anyone else in the Empire   
   >   
   > > would have access to. And they use it. They've got science and   
   >   
   > > medicine and communications. But they also go really low tech, too,   
   >   
   > > for some things.   
   >   
   > >   
   >   
   > > But I'm realizing... why *wouldn't* they have a couple big cities?   
   >   
   > >   
   >   
   > > But if they do, I lose the personal loyalty, everyone knows everyone,   
   >   
   > > your most promising kid gets elected to leadership when you die so   
   >   
   > > long as you don't screw up shockingly "inbred" unite-against-outsiders   
   >   
   > > sort of situation that I want to have.   
   >   
   > >   
   >   
   > > Unfortunately Ric isn't here to tell me what stupid thing I'm missing.   
   >   
   > > :( He was really good at that.   
   >   
   > >   
   >   
   > > -Julie   
   >   
   > >   
   >   
   >   
   >   
   > Maybe they have a culture old enough to nrealize that big cities are   
   >   
   > really not always a good thing, especially in some circumstances. Maybe   
   >   
   > they have a culural thing against big cities. Maybe there's an economic   
   >   
   > incentive to stay small enough not to be noticed by the central   
   >   
   > government. Maybe they know that having a big city means a big target.   
   >   
   > Maybe it's just not that poopular a place.   
   >   
   >   
   >   
   > Just a few guesses. Hope they help.   
   >   
   >   
   >   
   > cd   
      
   Thanks... not wanting to be noticed and not a popular place fit pretty well.   
      
   -Julie   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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