From: eliddell@no.patience.for.spam   
      
   On Sun, 19 Oct 2014 23:31:35 -0600, Jymesion wrote:   
      
   > On Sun, 19 Oct 2014 21:31:03 GMT, "E. Liddell"   
   > wrote:   
   >   
   >>On Sat, 18 Oct 2014 18:59:17 -0600, Jymesion wrote:   
   >>   
   >>> On Sat, 18 Oct 2014 10:07:43 -0700 (PDT), Shawn Wilson   
   >>> wrote:   
   >>>>On Friday, October 17, 2014 4:31:31 AM UTC-7, Jymesion wrote:   
   >>>>> I have a time-traveler story that's stalled because he planned   
   >>>>> meticulously, and I can't think of anything to throw at him that'd   
   >>>>> be a real threat.   
   >>>>   
   >>>>Other people are always the greatest threat of all.   
   >>>   
   >>> Unfortunately, he's set things up in such a way that they can't be a   
   >>> real danger to him. If something unexpected does come up, he can be   
   >>> out of there instantly and start over somewhen else.   
   >>   
   >>So you need either:   
   [...]   
   >>2. An enemy that can follow him. Another time traveller who didn't plan   
   >>quite as meticulously and is bumbling around putting them both at risk   
   >>of being found out might work.   
   >   
   > The way it's set up, anyone who found him would have to be more   
   > competent than him. He was given the only copy of the 'address' of the   
   > world he using; someone else would have to have expertise and be trying   
   > to ferret out unused 'addresses.'   
      
   It's permissible to use a coincidence to add complication to   
   a story (well, in my opinion, anyway)--you just can't use one   
   to *remove* complication. So you could probably get away with   
   someone finding him by random accident.   
      
   > If such a person found themselves at an access point which has been used   
   > recently, they'd leave without opening the door -- the penalty for   
   > unauthorized use is being given camping equipment and a one-way trip to   
   > the dim, distant, uninhabited past.   
      
   You're assuming that that person is a purely rational actor.   
   A large portion of the people who commit crimes in the real world   
   believe they'll never get caught. Curiosity, arrogance, and   
   stupidity can combine to do a lot.   
      
   E. Liddell   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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