home bbs files messages ]

Forums before death by AOL, social media and spammers... "We can't have nice things"

   rec.arts.sf.composition      The writing and publishing of speculativ      144,800 messages   

[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]

   Message 143,813 of 144,800   
   J.Pascal to William Vetter   
   Re: Getting old and knowing better somet   
   10 Nov 14 09:38:12   
   
   From: julie@pascal.org   
      
   On Monday, November 10, 2014 7:53:48 AM UTC-7, William Vetter wrote:   
   > On Sunday, November 9, 2014 1:42:53 AM UTC-5, J.Pascal wrote:   
   > > So... I did nothing today, but I was thinking that I should open one of my   
   working files and plunge into an action scene that I figured out comes next,   
   pulls my people into the fray in a way they can't avoid because I'd been   
   trying to figure out why    
   they would start hunting monsters instead of just go home.  The "but why me?"   
   question seems to be an important one and "because the author wants you to"   
   might be the real answer but there has to be a plot answer too, so, I'd   
   *found* the plot answer...   
   >    
   > You're making me think about character motivations.  In The Scarlet   
   Pimpernel, young British gentry smuggle French aristocrats across the Channel   
   apparently for sport, perhaps for the same reason they terrorize foxes, or at   
   least, that's the only    
   explanation ever given   
   > .   
      
   Doing something for sport or on a dare or just to prove you can is great   
   motivation... but only for characters where that makes sense.  Revenge is a   
   great motivator but only if that makes sense. "It seemed like a good idea at   
   the time" is fine motivation,   
    too.  As is trying to impress the guy or impress the girl.  Or being drunk.    
   One of my favorite Georgette Heyer romances the guy does what he does (mostly)   
   because he was very very drunk.   
      
   "Oooooo, Monsters!  Lets go hunt them." is also fine.  It just depends on if   
   your characters would react that way or not.     
      
   -Julie   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]


(c) 1994,  bbs@darkrealms.ca