Forums before death by AOL, social media and spammers... "We can't have nice things"
|    rec.arts.sf.composition    |    The writing and publishing of speculativ    |    144,800 messages    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
|    Message 144,420 of 144,800    |
|    Sea Wasp (Ryk E. Spoor) to All    |
|    Authorial Musings: Ideas Are Not Valuabl    |
|    10 Sep 15 06:13:49    |
      From: seawasp@sgeinc.invalid.com              Posting this here because it's very composition-relevant. Part of my       series of posts previously put up on my site (most of them are just       reviews or similar material, so they just go on r.a.sf.w)                      One of the most pernicious – and ultimately damaging – myths that       newbie or would-be authors often buy into (and I do not exclude myself       from this!) is that "my ideas are valuable!" Specifically, they think       their ideas are so valuable that they must HIDE those ideas to keep       other authors or publishers from stealing them.               In almost all circumstances, this is utterly untrue. Believing this       myth severely constrains a prospective author (or other artist) because       they look at other authors and editors as, at best, competitors, and at       worst as potential enemies. They try to hide the best elements of their       work, sometimes going so far as to insist that they should have a       contract before they reveal the awesome plot twist or other idea that       they believe is the key to their future success.               In truth? Most other authors are your potential allies. Make friends       with other authors, they're likely to give you a leg up when you need       it, talk up your stuff, maybe even help you in more material ways. The       fact that I have a career at all is directly due to the fact that a       fellow, and far more experienced and better placed, author – Eric Flint       – took the time and energy to read my work and, having decided it was       pretty good, put it in front of Jim Baen, his publisher. My       self-published work Polychrome would have probably turned out a lot less       impressive and professional without the help of another pro – Lawrence       Watt-Evans – who had the experience and knowledge, and willingness, to       assist me.               Editors and publishers may not be, strictly speaking, your allies, but       they are the people you want to like you and your work. They're the       people you want to impress. Holding back the most awesome and neato       ideas and "elevator pitches" is shooting your potential career in the       foot – and worse, if they get the idea that you are doing that, you've       made an automatically bad impression by implying that they could be thieves.               HAS it ever happened that another author, or publisher, has stolen       someone's work, published it as their own? Yes, of course it has. But       it's rare. Unless you spend your life deathly afraid of being struck by       lightning, you shouldn't be concerned about having your stuff stolen       that way, because it's more likely – considering the number of stories       submitted to publishers over the years and the number of actual thefts –       that you'll be struck by lightning than be victim of theft of your story.               The latter phrase is important: theft of your story. Note that I did       not say "theft of your ideas". Ideas are not copyrightable except in       very limited cases. Another common result of the unfortunate "I must       protect my ideas!" mindset is that the would-be or newbie author sees       something similar to a story they submitted somewhere come out, and       conclude "OMG, they stole my ideas!!"               No. Almost certainly no, they did not. Because – here's the thing –       ideas are almost worthless. One of the most common painful things       encountered by almost all established author is the earnest wannabe who       comes up to the established author with a pitch that amounts to "I have       this awesome idea! I tell you the idea, you write the book, we split the       fortune 50/50!"               It's really hard to tell the earnest fan – especially without mortally       offending them – that (A) their idea is probably not even vaguely as       awesomely original as they think, and that (B) it's not the idea that       makes the money, it's the solidification of the idea into a particular       expression – the story – that takes the effort AND makes the money. The       idea is just the start.               (A) is why, alas, I could not sue the various people like White Wolf       and Buffy and other Urban Fantasy people for stealing my idea of the       modern-day vampire/werewolf hunting hero, even though I invented Jason       Wood and Verne Domingo and his people long before White Wolf was born       and a decade and more before Buffy entered Sunnydale. On the positive       side, it's also why Joss Whedon, Jim Butcher, and the producers of       Underworld couldn't harass me.               In summary, point (A) is "It has ALL been done before. Probably before       you would believe it was ever done." For example, the "awesome concept"       of "The Matrix" was "the world you know is really just a projection from       a machine". Not only was that also done at about the same time (better,       in my view) by The Thirteenth Floor, but you could trace the idea itself       back to The Machine Stops, by E.M. Forster in 1909, and in general       concept all the way back to Plato's Cave (ancient Greece).               I had to accept that – in all likelihood – I would never have an       "original" idea, in the sense of "wow, I've never heard of anything like       that before". This is true of virtually all authors. I think I've       encountered maybe two or three new ideas in my entire life, none of them       mine.               We all build on those that came before us (one reason that the current       stagnation of the public domain is a serious problem for writers), and       what matters isn't the core idea; it's how we take that idea and connect       it with this idea and then express it through these approaches to create       our stories.               This is where point (B) really comes in. Ideas by themselves are       WORTHLESS to an author. Not, obviously, because we don't have to get       ideas for our stories, but because we already have waaaaayyyy too many       of them. I don't need your ideas, I need time to write mine. Oh, there       are exceptions – an author may have an idea that they can't actually       write by themselves, and need someone else to write part of it (that's       how I came to write Boundary and sequels with Eric) – but for the most       part, authors literally are overflowing with ideas. I have enough ideas       to support probably a dozen new series, let alone additional single       works, just sitting on my hard drive in one file. That's without trying.       They just pop into my head and I work at them for a bit and write them       down, then get back to the paying work.               The other reason ideas themselves are worthless is that the       interpretation of the idea changes almost limitlessly with different       authors. There were editors that would demonstrate this directly: they       would send three separate authors an identical prompt – a capsule story              [continued in next message]              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
[   << oldest   |   < older   |   list   |   newer >   |   newest >>   ]
(c) 1994, bbs@darkrealms.ca