XPost: rec.arts.sf.written, rec.arts.sf.science   
   From: genew@telus.net   
      
   On Sat, 11 Jan 2014 12:22:00 -0600, Doc O'Leary   
    wrote:   
      
   [snip]   
      
   >But, really, that all applies to car travel already, especially at high   
   >speeds. Get tapped the wrong way by another car and you get sent into a   
   >ditch in a vehicle that is in *no* way equipped to deal with that extra   
   >dimension of travel.   
      
    It goes down, doesn't it?   
      
   >The fact is, flying cars just don't make sense. Once you have the   
   >ability to fly, the desire to drive craters. Once you can manage the   
      
    How big would the craters be? (Thinking of daredevils^Wfools.)   
      
   >complexities and dangers of moving in 3 dimensions, it's hard to   
   >restrict yourself to the 2D Flatlander world. Cars would be as   
   >anachronistic in a world of ubiquitous flight as flight would be in a   
   >world of ubiquitous teleportation.   
   >   
   >Realistic sci-fi would look beyond our lowly obsession with cars. I   
      
    I remember a story where someone is driving and has a big   
   accident. It turns out that it was a simulation of some sort. That   
   he still wants to apply his licence (instead of waiting, I think it   
   was, six months) means that he does not get it.   
      
   >mean, hell, even modern urban planners know that they've caused more   
   >problems than they've solved. Same goes for this self-driving nonsense;   
   >it makes no sense to turn cars into trains via software. Use a train if   
   >you want a train; you could've been doing that for over a century. If   
   >you want a flying car, go buy a plane already; you could've been doing   
   >that for over a century.   
      
    But a new, complicated solution is so much   
   better than an old one that works fairly well.> Forums vs. USENET   
   et al.   
      
   Sincerely,   
      
   Gene Wirchenko   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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