XPost: sci.electronics.basics   
      
   On Sun, 20 Nov 2011 07:33:02 -0500, "Arny Krueger" wrote:   
      
   >   
   >"Don Pearce" wrote in message   
   >news:4ec8970f.348225@news.eternal-september.org...   
   >> On Sat, 19 Nov 2011 18:05:11 -0600, "krw@att.bizzzzzzzzzzzz"   
   >> wrote:   
   >>   
   >>>On Sat, 19 Nov 2011 18:23:36 GMT, spam@spam.com (Don Pearce) wrote:   
   >>>   
   >>>>On Sat, 19 Nov 2011 12:17:35 -0600, "krw@att.bizzzzzzzzzzzz"   
   >>>> wrote:   
   >>>>   
   >>>>>On Sat, 19 Nov 2011 10:16:43 GMT, spam@spam.com (Don Pearce) wrote:   
   >>>>>   
   >>>>>>On Sat, 19 Nov 2011 20:22:43 +1100, "Trevor" wrote:   
   >>>>>>   
   >>>>>>>   
   >>>>>>>"Don Pearce" wrote in message   
   >>>>>>>news:4ec76c21.174471@news.eternal-september.org...   
   >>>>>>>> On Fri, 18 Nov 2011 13:51:37 -0800 (PST), RichD   
   >>>>>>>> wrote:   
   >>>>>>>>   
   >>>>>>>>>What's the difference between reverb, echo, and feedback?   
   >>>>>>>>   
   >>>>>>>> Echo is a single reflection of a sound - the kind you hear when you   
   >>>>>>>> shout "Hello" near a cliff.   
   >>>>>>>   
   >>>>>>>Multiple reflections are also common in such instances.   
   >>>>>>>   
   >>>>>>   
   >>>>>>No they are not. One cliff, one echo. No choice.   
   >>>>>   
   >>>>>Two walls of said cliff; multiple echoes. If you're on the edge of the   
   >>>>>cliff   
   >>>>>with no opposing wall there will be zero echo.   
   >>>>>   
   >>>>Since when does one cliff have two walls? The cliff IS the wall.   
   >>>   
   >>>Zero intelligence.   
   >>>   
   >>>>>>>> Feedback is a situation you only get when you have an amplifier and   
   >>>>>>>> a   
   >>>>>>>> speaker. The sound arriving from the speaker is a little louder than   
   >>>>>>>> the one that originally hit the microphone, so that comes out of the   
   >>>>>>>> speaker a little louder still. This loop will build until the system   
   >>>>>>>> howls.   
   >>>>>>>   
   >>>>>>>That would be *acoustic feedback* only, There are MANY other types of   
   >>>>>>>course.   
   >>>>>>>   
   >>>>>>In the context of the question it would simply be confusing to discuss   
   >>>>>>- or even mention - other kinds.   
   >>>>>>>   
   >>>>>>>>You cure it by turning down the amplifier so the sound from the   
   >>>>>>>> speaker is always a little softer than the original when it hits the   
   >>>>>>>> microphone.   
   >>>>>>>   
   >>>>>>>Or any other method that reduces the loop gain at the feedback   
   >>>>>>>frequency,   
   >>>>>>>notch filtering being a common example.   
   >>>>>>>   
   >>>>>>   
   >>>>>>Again, given the question, no need to complicate the answer.   
   >>>>>   
   >>>>>But you found it necessary to bring up loop gain. Interesting. You   
   >>>>>wouldn't   
   >>>>>be an audiophool, by chance?   
   >>>>   
   >>>>Loop gain greater than unity is what causes feedback howl. There is no   
   >>>>way of avoiding it if you want to explain what causes the feedback.   
   >>>   
   >>>Wrong. *Regenerative* feedback needs a gain > unity.   
   >>>   
   >>>>And make no mistake, the feedback the OP was asking about was the loud   
   >>>>howl you get when you turn the PA up too far.   
   >>>   
   >>>You can't even keep *your* terms straight. You *must* be an audiophool   
   >>>(lack   
   >>>of an answer speaks volumes).   
   >>   
   >> I leave the verdict to the audience.   
   >   
   >There is no doubt that your answer was correct, Don.   
      
   He's illiterate.   
      
   >KRW's response was one of those hard-to-understand pronouncements of "you   
   >are wrong" followed by a recitation of the same identical facts. Since his   
   >facts agree with you, his pronouncement that you were wrong is itself wrong.   
      
   He is absolutely wrong. He can't even follow his own definitions.   
      
   >Obviously, he's not watching very closely.   
      
   You audiophools are some piece of work.   
      
   >There was a rush to judgment.   
   >   
   >He owes you an apology.   
      
   Absolutely wrong.   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   
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