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|    sci.med.psychobiology    |    Dialog and news in psychiatry and psycho    |    4,734 messages    |
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|    Message 2,743 of 4,734    |
|    Oliver Crangle to All    |
|    Scooby-Doo, Where Are You? Talking Dogs     |
|    06 Mar 14 20:00:09    |
      From: rpattree2@gmail.com              Scooby-Doo, Where Are You? Talking Dogs Aren't Just in Cartoons Anymore        By LIZ FIELDS (@lianzifields) Feb 26, 2014, 10:42 AM       What if your dog could greet you with more than a growl, or announce the       reason he's scratching at the door?                      Device Aims to Translate Dog Thoughts Into Words       Courtesy The Nordic Society for Invention and Discovery       It sounds absurd and much like the storyline from the Pixar film, "Up," but       Scandinavian scientists are working to develop a headset that could soon allow       your furry best friend to speak his mind.              The Nordic Society for Invention and Discovery is the brains behind "No More       Woof" -- technology that aims to distinguish canine thought patterns and then       issue them as short sentences via a microphone.              "The brainwaves differ quite a lot from different races as well as individual       dogs," NSID writes on their website. "However it is possible to detect some       common patterns and we have no doubt that in the future this technology will       open up a vast new era        of communication between dogs and humans, or animals in general and humans."              The research team, who previously brought the world such inventions as the pet       flying carpet, weren't immediately available for comment on Wednesday, but       explained the most recent project on their website.              "No More Woof is the result of combining the latest technologies in three       different tech-areas - EEG (electroencephalography) sensoring, micro computing       and special [brain-computer interface] software," the researchers wrote.              The operating system relies on sensors in the headset which detect electric       signals in the dog's brainwaves. Technology from an in-built processing device       then analyses the signal patterns and deciphers them into distinct feelings       like anger, curiosity        or tiredness.              Sample sentences such as "I'm hungry - but I don't like this!" or "I'm curious       who that is?" will be programmed into the device and emitted through a       loudspeaker.              English translations will be available, but Putonghua, French and Spanish       language headsets will come later, the researchers say.              How exactly scientists will attach the sensors into a dog's brain has yet to       be ironed out. Issues like this, as well as the ethical and social concerns,       are the reason why there's a whole lot more research to be done before the       technology becomes        available.              The headsets are, however, available for pre-purchase on indiegogo as part of       the research funding campaign, with three different versions that range in       functionality and price, from $65 for the micro to $300 for the standard       version or $1,200 for the        Superior customizable mini-speaker, replete with engraved dog tag.              You might have to wait a while for the first prototype to arrive in the mail,       but the implications are enormous, the researchers say.              And as friendship is a two-way street, it's only fitting that the scientists       are also aiming to develop a reverse headset for humans to bark their way into       the hearts of their canine buddies.              Other applications and accessories the researchers have in their far-sighted       future include a "Pavlovian training kit," with original instructions by the       physiologist Ivan Pavlov, to further the owner-pet bond through the use of       play and classical        conditioning.              "Right now we are only scraping the surface of possibilities," the researchers       write. "The first version will be quite rudimentary. But hey, the first       computer was pretty crappy too."              http://abcnews.go.com/m/story?id=22680323              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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