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   sci.optics      Discussion relating to the science of op      12,750 messages   

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   Message 11,722 of 12,750   
   Skywise to haiticare2011@gmail.com   
   Re: still seeking imaging system: more d   
   18 Feb 14 23:24:23   
   
   From: into@oblivion.nothing.com   
      
   haiticare2011@gmail.com wrote in   
   news:87843f67-4494-4ea3-bc2a-48610f3c714a@googlegroups.com:   
      
   > "So I've been learning C++ lately. ugh... wait a PITA language. How   
   > did it ever become so popular?"   
   >   
   > I believe the rationale for it is object re-use. A large project can   
   > benefit from the design features, as I've been told. I've only worked   
   > for one company that used it - an internet telephony company in SF. Most   
   > others were using Java.   
   >   
   > Why don't you just stick with C? It's the core of C++ anyhow. Plus much   
   > embedded is done with C now.   
      
   Because C++ has features that I like and use, that I would have   
   to effectively recreate if I stick to core C.   
      
   To paraphrase Spinal Tap, "but C++ goes to 11".   
      
      
   > Then there's the scripting languages. I used Ruby for a while.   
      
   Slow. Byte code, run time interpreted.   
      
   > Famous user of Basic: Blll Gates.   
   > Users of Python: Larry Page and Sergey Brin.   
      
   Slow. Byte code, run time interpreted.   
      
      
   > And of course matlab. This is the language used by some high powered AI   
   > people for Support Vector Machins, ANN's, et. Isabelle Guyon is probably   
   > the world class genius in that area. jb   
      
   Basically, pardon the pun, these don't give me what I need.   
   My goal is real time fluid 3D scientific visualization graphics,   
   specifically 3D visualization of earthquake data sets that the   
   user can rotate to any orientation, plus a bunch of other functions.   
      
   I'd be dealing with potentially millions of quakes to plot on   
   a map.   
      
   I was getting close with XB, but I was also only using old OpenGL.   
   I am trying to move up to a more modern OpenGL specification which   
   would allow even more speed in the graphics. And therein lay part   
   of the probelm with XB. I was trying to create the necessary libraries   
   that XB would need to access the higher specifications, and I was   
   running into difficulties in getting support for the problems I   
   was running into.   
      
   I'm not knocking those other languages. It's just a matter of   
   choosing the right tool for the job. I know a guy who swears up   
   and down that PERL is God's gift to the earth, the real cheese,   
   better than sliced bread, can do anything, and that everyone   
   should be using it, for everything.   
      
   Brian   
   --   
   http://www.earthwaves.org/forum/index.php - Earthquake prediction & Earth   
   Sciences   
   http://www.skywise711.com - Lasers, Seismology, Astronomy, Skepticism   
   Sed quis custodiet ipsos Custodes?   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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