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|    sci.optics    |    Discussion relating to the science of op    |    12,750 messages    |
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|    Ray-surface intersections    |
|    03 Jun 17 14:40:39    |
      From: giovanni.piredda@hotmail.it              Hi to all,       I have a quite general question on algorithms for ray-surface       intersections: which one is the best? (here I am joking a little bit).              Let me give a few lines of context. I have played a little bit with       Goptical, trying out light concentration with a compound parabolic       concentrator, and the program misses many of the interceptions. Looking       in the source code, I see that for a generic surface Newton's method of       root finding is implemented (if I understood correctly: I was not able       to follow all of the details of the code).              I would like to experiment a bit with other intersection finding methods       - I have seen browsing the internet (e.g. the documentation for Optica,       the optical design program based on Mathematica and various papers on       ray tracing) and old postings on sci.optics as well that one can first       approximate the surface wih other surfaces with analytic intersections,       then use these as starting points for iterative algorithms.              What are good references for this problem? Books, review papers,       research papers?              Thanks in advance for any hint!              Giovanni              ---       Diese E-Mail wurde von Avast Antivirus-Software auf Viren geprüft.       https://www.avast.com/antivirus              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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