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|    sci.physics.research    |    Current physics research. (Moderated)    |    17,516 messages    |
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|    Message 16,817 of 17,516    |
|    Douglas Dana Edward^2 Parker-Goncz to All    |
|    Enumerating the Unit Volumes and Their S    |
|    06 Jun 21 14:22:04    |
      From: DGoncz@replikon.net              There is a matrix equation including a 3x3 matrix which, when solved for       its degenerate cases, gives orthonormal surfaces in the various confocal       ellipsoidal coordinate systems. There are 11 solutions if memory       serves. Adding the toroidal and helical systems, we have 13 systems and       so, at least 13 unit volumes. Since in Cartesian coordinates, the axes       are fully interchangeable, the unit volume (the unit cube) is fully       defined by its volume of 1 L^3. However, in all of the other systems,       the axes are not fully interchangeable.              Let's examine the system I consider next most challenging, the       cylindrical coordinate system. I believe it to be a degenerate case of       projected ellipsoidal coordinates. (That is not the most popular name       for that system)              With a surface of constant r=1, and surfaces at l (ell) = 0 and l = 1       and including a (alpha) from [-pi, ... pi] the unit "slug" has a volume       of pi.              We could normalize this volume to 1 by scaling each axis by pi. But that       won't work.              I am interesting in seeing and counting (enumerating) the most basic       unit volumes and their associated surfaces for inclusion in a computer       software library of "atomic" features from which "everything" (to second       order) may be designed, in a attempt to provide a reasonable and       nontrivial basis for para-universal constructors.              K. Eric Drexler leads the field in attempts to implement an atomic scale       additive universal constructor. Adrian Bowyer leads in attempts to       implement a human-scale universal constructor. Julian Leland Bell has       made significant progress in implementing a subtractive universal       constructor--his Swarthmore project was a self-reproducing externally       framed milling machine.               I built a four-axis mill with some self-reproducing features in 1997        and sold one of two copies to a hobbyist, advertising it in The Want AD        as a "self-reproducing milling machine" for $300. I wrote that up at        ESG at MIT. The writeup was mentioned in Kinetic Self-Replicating        Machines (KSRM) by Frietas and Merkle in 2004. I recovered the web site        mentioned in KSRM using the Wayback Machine maintain the page        first.replikon.net to this day, documenting that machine build.              It seems to me that including advanced math in CAD representations of       manufacturable objects would reduce file sizes and eliminate       digitization and tiling errors which are becoming a problem as the       resolution of additive and subtractive manufacturing machinery       increases, which is why I am writing about this here.              This post would go to sci.math were it not for the ubiquitous use of       change of coordinate system in solving the most advanced physics       problems. Briefly, when an initial, constraining, or terminal condition       of a physics problem is representable most effectively in a coordinate       system other than Cartesian, translating the entire problem into that       system can provide a solution where no other method will work. The       solution to the Navier-Stokes equations with viscosity for the case of       flow over a sphere is a famous example--after the change of system the       problem is thereby reduced from 3 dimensions to only 1, and is readily       solved.                     Douglas Goncz       Replikon Research FCN 783774974              --- SoupGate-Win32 v1.05        * Origin: you cannot sedate... all the things you hate (1:229/2)    |
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