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   sci.chem      Chemistry and related sciences      55,615 messages   

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   Message 55,078 of 55,615   
   Treon Verdery to All   
   Rapamycin at 126 ppm that causes 60% gre   
   06 Sep 22 05:40:51   
   
   From: treon3verdery@gmail.com   
      
    it could be that head lifts are moments of noticing, or a pleasant mood   
   causing the action; as a human taking about 40-60 mg of rapamycin every 24   
   hours I noticed near sleep hour rapamycin causing being too slightly enthused   
   and alert to sleep, while    
   socializing while it was light I perceived I responded to the other person   
   more promptly, was absent any new or novel emotional valence, and I   
   experienced a moment when I felt I would have liked it if the person I was   
   socializing with said funner newer    
   things more rapidly, but that was like a few seconds; I experienced the   
   rapamycin as being emotionally non modifying, less stimulating than caffeine,   
   as well as harmless; it brings up a technology of screening longevity drug   
   molecular variants on their    
   projected and actual effects on beneficial voluntary being, form and activity   
   at human mind and behavior;   
   Screening a library of longevity drugs as to behavior effects, presence of   
   being, as well as being physiological wellness heightening or wellness neutral   
   at 72 hour dosing technology: Screen a library of perhaps 100,000 rapamycin or   
   other longevity drug    
   variants at say 33 mice, with sequential screening of the longevity chemicals   
   to characterize the mice' behavioral, social, fMRI, Positron emission   
   tomography effects; one different chemical per each 72 hours, with the mice on   
   video and their tissue    
   scanned a couple times, is near 300 chemicals quantified per mouse, at a 2019   
   AD unmedicated mouse; so that is 100k longevity chemicals sequentially   
   quantified with 40ish mice,   
   To find pleasant or also neutral behavior and mind effect longevity chemical   
   molecules the mice could be screened for a few hours of being medicated at   
   group size: one mouse, before screening any particular chemical molecule on   
   the 8 mice per molecule    
   that generates a p<.05 p value, screening the longevity chemicals at mice to   
   verify beneficial positive or neutral effects on mind and behavior prior to   
   characterizing and screening them at marmosets makes it so the majority of   
   mice and the primates have    
   beneficial, positive, or neutral mind effects and behavior effects; noting   
   these longevity drugs are technology to benefit humans, that is persons, that   
   is members of groups of people that is homo sapiens quantifying and screening   
   to find beneficial    
   positive effects has actual value;    
      
   Noting the longevity chemicals are longevity beneficial, 33 marmosets could   
   screen  700k molecules or higher amounts sequentially while providing primate   
   data that could be more predictive of human prosocial, pleasantness of   
   experience, as well as a    
   variety of beneficial things like actualized behavior as well as mind and   
   feeling and sustained presence of benevolence, kindness, empathy behaviors and   
   ways of mind as well as fMRI of mind (like find 99th percentile benevolent   
   empathic kind humans, do    
   fMRI, then at the marmosets note which longevity drug molecules align the fMRI   
   of the marmosets with those of 99th percentile benevolent, empathic, kind   
   humans; also at a different quantification find the longevity drugs that   
   cause, at the marmosets,    
   actual behavior or also fMRI well above the human actual behavior or also fMRI   
   at greater than the previous unmedicated median voluntary amount of: sharing,   
   mating success, above median social fluency, initiating what to a human would   
   be friendly contact,   
    big 5 psychology test openness to experience, conscientiousness, mental   
   wellness, as well as fMRI of creativity   
      
   Making longevity drugs globally available, the 24 most frequently occurring   
   kinds of bacteria as well as fungi that live on wet decaying leaves, also wet   
   decaying grass are engineerable with CRISPR/cas9 gene drive to make longevity   
   drugs, the most    
   frequently occurring soil bacteria, among them actinomycetes, are also gene   
   drive modifiable to make longevity drugs,  making dirt water longevizing,   
   fungally produced rapamycin, Epithalon  AEDG peptide, mTOR decreasers,   
   senolytic fisetin, e coli    
   producible antibodies cause insulin like growth factor 1 reduction, decreased   
   response at the ILGF-1 cytosurface receptor from antibodies on it, are all   
   producible at organisms and gene drive at organisms that cause wet plant   
   material to decay; the    
   person just puts some water on plant parts, puts it in a bag and when the   
   sweetness peptides the genetic engineering produces make it taste delicious,   
   perhaps with an enzyme that neutralizes other flavors, the longevity drugs are   
   orally utilizable   
      
      
   Also mTOR  decreasing active proteins   
   mTOR receptor response reducing active noncytoglomming antibodies   
      
   Screening longevity chemicals and drugs sequentially, when the 100-700k   
   chemicals are sequentially screened with the mice or also marmosets at a   
   weather ameliorated (canopied) outdoor mouse dorm as well as outdoor marmoset   
   dorm then the mammals can move    
   and socialize heightening social data value   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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