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   sci.physics.relativity      The theory of relativity      225,861 messages   

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   Message 225,605 of 225,861   
   Bill Sloman to john larkin   
   Re: energy and mass   
   14 Feb 26 22:42:53   
   
   XPost: sci.electronics.design   
   From: bill.sloman@ieee.org   
      
   On 14/02/2026 4:03 pm, john larkin wrote:   
   > On Fri, 13 Feb 2026 23:40:25 +0100, nospam@de-ster.demon.nl (J. J.   
   > Lodder) wrote:   
   >   
   >> john larkin  wrote:   
   >>   
   >>> On Fri, 13 Feb 2026 09:50:59 +0100, Thomas Heger    
   >>> wrote:   
   >>>   
   >>>> Am Mittwoch000011, 11.02.2026 um 19:47 schrieb Liz Tuddenham:   
   >>>>> john larkin  wrote:   
   >>>>>   
   >>>>>   
   >>>>> [...]   
   >>>>>   
   >>>>>> Why are physics types so often insulting and obnoxious?   
   >>>>>>   
   >>>>>> I've been to physics meetings that shocked me with their brutality.   
   >>>>>> That mentality is terrible for brainstorming and inventing things.   
   >>>>>   
   >>>>> Physicists are particulary careful to prove that they are NOT inventing   
   >>>>> things.   
   >>>>>   
   >>>>>   
   >>>>   
   >>>> Of course physicist could invent whatever they want and have the ability   
   >>>> to invent.   
   >>>>   
   >>>> Science isn't organised in 'guilds' and everybody has the right to   
   >>>> invent, which would include physicists.   
   >>>>   
   >>>> But mainly the engineers invent things, because they have more training   
   >>>> in the use of the required means.   
   >>>   
   >>> Training teaches repetition. Dogs are trained.   
   >>>   
   >>> Inventing things is a separate skill. It involves being crazy,   
   >>> exploring the extremes of the solutuin space, staying confused.   
   >>   
   >> It would seem that you have no problem with that,   
   >>   
   >> Jan   
   >   
   > Most engineers are reluctant to stay confused.   
      
   Confused isn't the right word for it. Exploratory is probably closer to   
   the mark.   
      
   > They dislike uncertainty, so lock down on a conventional, clumsy circuit or   
   > architecture asap and then grunt it out.   
      
   Laziness does encourage people to go with the first idea that comes to   
   mind. They will try to make it work long after they should torn up the   
   first idea and started looking at other approaches. Not something you've   
   ever talked about doing.   
      
   > It's better to explore possibilities for a while, see if there is a   
   > better idea somewhere out there.   
      
   That's certainly true, but they aren't confused while they are looking -   
   just in exploration mode rather than being locked into single-minded   
   exploitation   
      
   > Then  switch gears to careful, disciplined design, to get it right the   
   > first time.   
      
   You can't be careful and disciplined until you know exactly where you   
   are going, and you frequently don't know that until you've got most of   
   the way there.   
      
   > Not many people can do both.   
      
   And nobody sane would try to.   
      
   > The last name of s.e.d. is design.   
      
   And you don't seem to know much about it.   
      
   --   
   Bill Sloman, Sydney   
      
   --- SoupGate-Win32 v1.05   
    * Origin: you cannot sedate... all the things you hate (1:229/2)   

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