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 Message 42207 
 Wang Bu to All 
 Help in setting up LORD2 CNW in Synchron 
 24 Aug 25 04:40:37 
 
TZUTC: -0700
MSGID: 54718.sync@1:103/705 2d1105f3
PID: Synchronet 3.20e-Win32 master/cc717b402 Mar 08 2025 MSC 1929
TID: SBBSecho 3.29-Linux master/27cbebcb9 Aug 10 2025 GCC 12.2.0
COLS: 80
BBSID: VERT
CHRS: ASCII 1
FORMAT: flowed
NOTE: FSEditor.js v1.105
Hello all!

I'd like to ask for some help regarding setting up LORD II Complete New World
on Synchronet. I have recently installed the latest version of Synchronet, and
was trying to activate the LORD II game that was already included in the
installation. However, the game is just the vanilla Lord II 1.01, and it
doesn't contain the CNW IGNs. I also understand that the one pre-installed in
the Synchronet distribution is the JS ported version, not the original one.

I pretty much like the CNW that is installed in Vertrauen; I tried downloading
a LORD2 v1.02 and a separate CNW package, but for some reason I am unable to
succeed (maybe because I don't have the registration code for LORD2?)

Would appreciate all the help. Thanks!

WangBu
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