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|  Message 42759  |
|  Deuce to Wang Bu  |
|  LORD 2 CNW JavaScript version  |
|  18 Nov 25 13:46:07  |
 TZUTC: 0000 MSGID: 55296.sync@1:103/705 2d8286c6 REPLY: 55295.sync@1:103/705 2d8225b2 PID: Synchronet 3.21a-FreeBSD master/1c123cf4a Oct 24 2025 Clang 19.1.7 TID: SBBSecho 3.32-Linux master/ec8f7009f Nov 15 2025 GCC 12.2.0 BBSID: BBSDEV CHRS: CP437 2 FORMAT: flowed NOTE: FSEditor.js v1.105 Re: LORD 2 CNW JavaScript version By: Wang Bu to All on Tue Nov 18 2025 11:15 am > I've been playing the LORD 2: Complete New World JavaScript version that is > included with Synchronet. I did notice some bugs either in the L2CFG or in > some of the LORD2 plugins. > > I wonder if the JS port is in active development? If so, how can I > contribute? It's considered "complete" now, so isn't in active development, but it is supported and additions are welcome. Contributing is the same as anything else in repo, fork the master branch, make your changes and open a pull request. If you're not comfortable with git, open an issue in gitlab. For LORD2 itself, it's expected to behave identically to the DOS version of LORD2 so changes there get scrutinized a fair bit and need testing against the DOS builds, but L2CFG and the various add-ons are fair game for updates and bug-fixes... no need to maintain existing behaviour. --- þ Synchronet þ The future of BBSing * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705) SEEN-BY: 10/0 1 102/401 103/1 17 705 105/81 106/201 124/5016 128/187 SEEN-BY: 129/14 153/7715 154/110 218/0 1 215 601 610 700 840 860 880 SEEN-BY: 226/30 227/114 229/110 112 206 317 400 426 428 470 700 705 SEEN-BY: 266/512 280/464 291/111 301/1 320/219 322/757 342/200 396/45 SEEN-BY: 460/58 633/280 712/848 902/26 5075/35 PATH: 103/705 218/700 229/426 |
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