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 Message 42885 
 Martin Kazmaier to Digital Man 
 Totally Confused... 
 19 Dec 25 21:13:00 
 
PID: EleBBS/W32 v20130208.d
MSGID: 1:340/1101 01445a49
REPLY: 55439.sync@1:103/705 2dac1ca0
NOTE: IceEdit 2.35 K96741
TID: FastEcho 1.46.1 43288

* In a message originally to Martin Kazmaier, Digital Man said:

 > Re: Totally Confused... By: Martin Kazmaier to Digital Man on Fri Dec
 > 19 2025 05:37 pm


 >  > * In a message originally to Martin Kazmaier, Digital Man said:

 >  >  > Re: Totally Confused... By: Martin Kazmaier to All on Fri Dec 19
 > 2025
 >  >  > 08:00 am

 >  >  >  > I simply want to start doors from rlogin connections.  They're
 > all
 >  >  >  > .js.

 >  >  > .js written for Synchronet specifically?

 >  >  >  > I can't figure out any of this.

 >  >  > Did you read https://wiki.synchro.net/howto:game_server ?


 >  > Yes.

 >  >  >  > The whole logon sequence appears even though I disabled most of
 > it.

 >  >  > Where?

 >  > In the ctrl file.

 > What file is that?
modopts.ini
 >  >  >  > The games don't start, I get an error that it's not found due to
 > the
 >  >  >  > way I've got the path and door game name separate.

 >  >  > What's the error message?

 >  > I got around that.

 > Still, I think we'd like to know what the error message was.
I had jsexec followed by the .js script loading after the path.  Simple user
error.
 >  >  >  > Do I need to start them with jsexec?

 >  >  > No.

 >  >  >  > I've got tons of questions and couldn't find any answers on the
 > wiki
 >  >  >  > searching for my questions...  I've got
 >  >  > 3.20d I
 >  >  >  > think.

 >  >  >  > Sorry, I'm in over my head...  I really thought this would be
 > self
 >  >  >  > explanatory and a piece of cake.  I just want to have my users be
 > able
 >  >  > to
 >  >  >  > access .js arcade games locally.  I just need one working example
 > for
 >  >  >  > startrek, gooble gooble, chicken delivery or Lemons.

 >  >  > If you want an rlogin client to go *directly* to a specific door
 > game,
 >  >  > then the rlogin *client* needs to specify the internal code of that
 > door
 >  >  > (xtrn) in the Rlogin terminal string, as documented in the above
 > wiki
 >  >  > page.


 >  > Yes, the door is starting after the bulletins and other things appear,
 > right
 >  > before the menu would.  I'm using xtrn=GOOBLE as an example.

 > Then it sounds like you just need to set [logon] rlogin_xtrn_logon = false
 > in your modopts. -- digital man (rob)

I added that and it still does the same thing. I gave up and am using an
external server.  This was quite unpleasant.  I followed the instructions
to the letter and it didn't work as stated.

--
Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp,
,wss) (Ports 22,23,110,21,119,999)


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