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 Message 48816 
 Rob Swindell (on Debian Linux) to Git commit to main/sbbs/master 
 xtrn/utopia/utopia.js 
 24 Jan 26 05:47:19 
 
TZUTC: -0800
MSGID: 54250.syncprog@1:103/705 2ddad751
PID: Synchronet 3.21b-Linux master/5c73d262c Jan 21 2026 GCC 12.2.0
TID: SBBSecho 3.35-Linux master/5c73d262c Jan 21 2026 GCC 12.2.0
BBSID: VERT
CHRS: ASCII 1
FORMAT: flowed
https://gitlab.synchro.net/main/sbbs/-/commit/6a514d1a1c618cecc5c3460b
Modified Files:
	xtrn/utopia/utopia.js
Log Message:
This is a good checkpoint - it's now a fun playable game that's not too easy

Still messing with the economics and such (I think I'd like to have trawlers
chase fish, but then tracking age/damage gets tricky).

I still want to add mouse, sound, maybe graphics.

And probably some more items like a more robust food item to buy/build, maybe
a fort, hospital, etc.

No docs or anything so if you're not familiar with the original Utopia or this
genre of game, it might be really confusing and hard. So only the really
really curious and experimental should try this right now. Oh, and spews a lot
of (info-level) debug output to the terminal server log.
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